I'm trying to implement a system on my server where if a player gets 8 kills in a row they will only be able to use the dual elites for the rest of that map.
So I don't need the players IP or Steam ID saved to a file...just kept in memory so if the player rejoins the map the server will remember that their weapons are limited.
If I want to do this using a players IP address, would I have to use a dynamic array?