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Nominate Menu Glitchy


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Aeonus
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Join Date: Jun 2010
Old 06-10-2010 , 12:49   Nominate Menu Glitchy
Reply With Quote #1

Hello,

I've got both Metamod and Sourcemod successfully working on my Counter-Strike: Source server.

All menus, including admin, end of round map vote, and RTV work perfectly.

However, whenever anyone tries to nominate a map the menu will come up with a map list and no matter which number I press (even 9 for next) it exits out with the exit sound. Basically, it is non-interactive.

I am running the latest version of both Sourcemod and Metamod, linux versions. I have tried replacing the nominations.smx, and even uploading Metamod and Sourcemod all over again.

Any help with would be greatly appreciated, as I can find nothing on the subject.
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 06-10-2010 , 13:04   Re: Nominate Menu Glitchy
Reply With Quote #2

Try check you own bindings from game.
Code:
key_listboundkeys
Code:
...
"0" = "slot10"
"1" = "slot1"
"2" = "slot2"
"3" = "slot3"
"4" = "slot4"
"5" = "slot5"
"6" = "slot6"
"7" = "slot7"
"8" = "slot8"
"9" = "slot9"
...
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Lebson506th
Veteran Member
Join Date: Jul 2008
Old 06-10-2010 , 13:05   Re: Nominate Menu Glitchy
Reply With Quote #3

He said all the other menus work fine, so it's not that.
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 06-10-2010 , 13:08   Re: Nominate Menu Glitchy
Reply With Quote #4

Then ?
Have you edit ...addons\sourcemod\configs\maplist.cfg
Code:
...
    
    /* For the "mapchooser" plugin */
    "mapchooser"
    {
        "target"        "default"
    }
    
    /* For the "nominations" plugin */
    "nominations"
    {
        "target"        "default"
    }
}
Check rcon sm plugins list are SM plugins same version
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Aeonus
New Member
Join Date: Jun 2010
Old 06-10-2010 , 13:13   Re: Nominate Menu Glitchy
Reply With Quote #5

Quote:
Originally Posted by Bacardi View Post
Then ?
Have you edit ...addons\sourcemod\configs\maplist.cfg
Code:
...
    
    /* For the "mapchooser" plugin */
    "mapchooser"
    {
        "target"        "default"
    }
    
    /* For the "nominations" plugin */
    "nominations"
    {
        "target"        "default"
    }
}
Check rcon sm plugins list are SM plugins same version
The maplist.cfg has not been modified. Does it need to be?

I will try and check the SM plugins list for versions.
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Lebson506th
Veteran Member
Join Date: Jul 2008
Old 06-10-2010 , 13:21   Re: Nominate Menu Glitchy
Reply With Quote #6

He also said that the menu DOES come up with a map list, so that's not it either.
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Aeonus
New Member
Join Date: Jun 2010
Old 06-10-2010 , 19:29   Re: Nominate Menu Glitchy
Reply With Quote #7

Quote:
Originally Posted by Lebson506th View Post
He also said that the menu DOES come up with a map list, so that's not it either.
BTW, using your SimpleTK mod, love it.

I see you made the SprayTracer mod. Do you know of any way to disable sprays completely? I've tried setting sv_upload to 0, and that didn't work. I've heard you need sv_download set to 0 as well, but wouldn't that interfere with any custom maps or sounds we have on the server?

Also:
Quote:
Check rcon sm plugins list are SM plugins same version
All official plugins are 1.3.2
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Lebson506th
Veteran Member
Join Date: Jul 2008
Old 06-10-2010 , 19:35   Re: Nominate Menu Glitchy
Reply With Quote #8

If sv_upload doesn't work then I don't know...
__________________
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 06-10-2010 , 23:42   Re: Nominate Menu Glitchy
Reply With Quote #9

Quote:
Originally Posted by Aeonus View Post
Do you know of any way to disable sprays completely? I've tried setting sv_upload to 0, and that didn't work.
Code:
"sv_allowupload" = "1"
 - Allow clients to upload customizations files
- This stop clients upload they sprays.dat files to server
- You need delete/empty from server ...cstrike/downloads/xxxx.dat files

decalfrequency 999 = How often players can spray, seconds

- If use sv_pure 1 on server, edit pure_server_whitelist.txt and remove (or comment //)
Code:
...
//materials\temp\...            allow_from_disk
...
- This will stop sprays for everyone.


*edit
I don't have any clue about that nominate glitch...
What I have now tested, it's working :/

Last edited by Bacardi; 06-10-2010 at 23:44.
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