Quote:
Originally Posted by grimvh2
@fysiks, I know what I say. I make more private then public plugins and when testing those plugins I occur alot of problems with using tasks when people are connecting and I never use client_putinserver since it always gave problems.
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As far as I know ( I may be mistaking ):
client_putinserver = client starting to connect ( console connecting )
client_connected = client is on the server, ready to choose the team...
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