case 1: { new iCTcount; if( cs_get_user_team( id ) == CS_TEAM_CT && g_Lifes[ id ] > 0 ) { for( new i = 1; i <= g_iMaxplayers; i++ ) { if( is_user_alive( i ) && cs_get_user_team( i ) == CS_TEAM_CT ) iCTcount++; } } if( iCTcount > 1 ) { set_task(1.0, "fnRevivePlayer", id); ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_RESPAWN" ); } return PLUGIN_CONTINUE; } case 2: { return PLUGIN_HANDLED; } } menu_destroy(menu); return PLUGIN_CONTINUE;}