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[ZP] Regeneration: some bugs


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Freddy2304
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Join Date: Dec 2006
Old 06-08-2010 , 13:59   Re: [ZP] Regeneration: some bugs
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set_pev(Client, pev_health, Health + float(NeededHealth));
-> the next round, player spawn with 0hp, the camera is on the ground (like u just died) and you can't do anything even with our code

set_user_health(Client, Health + NeededHealth);
and
fm_set_user_health(Client, Health + NeededHealth);
-> player dies after respawn when he was killed (e.g. by slay/slap/napalm nade). But they respawn immediately and everything is normal

Both while regeneration was activ the round before and they were killed.
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