Quote:
Originally Posted by Damizean
The whole issue of the hat models darkening is a problem with the model, rather than with the plugin (note that this happens with the official hats too, if you replace their model). You need to correct the $illumposition on the QC to fix that, either setting it to the proper position or to a bone (I always use the head bone).
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Alright, but why then did this start happening after Valve broke the attachments? Because i'm talking about models that used to work before without problems. For instance the soldier cape from Zuko's hats pack:
Quote:
$modelname "custom\items\cape_soldier\cape_soldier.m dl"
$model "Cape" "cape.smd"
$cdmaterials "models\items\cape_soldier\"
$texturegroup skinfamilies
{
{ "cape.vmt" }
{ "cape_blu.vmt" }
}
$hboxset "default"
$hbox 0 "bip_spine_3" -8.349 -6.006 -8.888 8.349 0.000 6.266
$hbox 0 "Bone01" 0.000 -9.651 -2.736 9.381 9.651 0.000
$hbox 0 "Bone02" 0.000 -12.686 -2.990 9.732 12.686 0.038
$hbox 0 "Bone03" 0.000 -16.035 -2.879 9.706 16.035 0.129
$hbox 0 "Bone04" 0.000 -18.296 -2.693 9.378 18.296 0.326
$hbox 0 "Bone05" 0.000 -18.508 -2.295 9.566 18.508 0.643
// Model uses material "cape.vmt"
// Model uses material "cape_blu.vmt"
$surfaceprop "default"
$illumposition 0.000 -45.910 8.579
$sequence idle "idle" loop fps 30.00
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Quote:
Originally Posted by FredJed223
It's the whole player not just the hats.
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I have not seen this issue either, i think you are the only one.
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