Now I am getting error 017: undefined symbol "i"
Code:
public OnGameFrame() {
if (GetUserFlagBits(i) & ADMFLAG_ROOT) {
for (new i = 1; i <= MaxClients; i++) { // cycle through players
if (
IsClientInGame(i) && // is in the game
IsPlayerAlive(i) // is alive
) {
DoubleJump(i) // Check for double jumping
}
}
}
}