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velocity_by_aim


  
 
 
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 06-02-2010 , 02:12   Re: velocity_by_aim
Reply With Quote #5

No

Replace Boost( id ) with Boost( iKnife ), where iKnife is the entity index of the knife, then use private offset m_pPlayer to retrieve player id, and add velocity to him (you may also check if it's the first push of attack2)

This may help you : http://cs-sdk.googlecode.com/svn/trunk/wpn_knife.cpp

Also, you shoule make some research on hamsandwich, fakemeta, on how to use ham hooks and pdatas, before you start anything, else you will make lots of errors and you gonna loose lot of time.
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