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Get_pcvar_float help


  
 
 
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S34Qu4K3
Veteran Member
Join Date: Jan 2010
Location: Galicia
Old 05-26-2010 , 11:01   Re: Get_pcvar_float help
Reply With Quote #5

Quote:
Originally Posted by Xellath View Post
  • amxmisc isn't used, however, it doesn't matter that it's included.
  • You're printing the text to the player that is spawning - why bother printing their name?
  • You use LANG_PLAYER and since you're printing to id, use id instead of LANG_PLAYER.
  • A thinking entity would be more suitable for this kind of action, as it takes less cpu and memory than a set_task. That is of course if you plan changing them every ten seconds. If you still want the set_task way I'd suggest you to make a task that loops instead of having 32 tasks. 1 task with 32 players > 32 tasks with 32 players

You should check it yourself next time, and if you encounter any difficulties, just ask someone on the forums.
1. ;)
2.Beacause the plugin sets a different hitzone for each player (i donīt know how to set the same hitzone for all the players)
3.Thanks
4.I didnīt know hot to do this, iīll be glad if you teach me


I will try
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