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About knife rate


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epic .
Senior Member
Join Date: Oct 2009
Location: China
Old 05-25-2010 , 08:54   Re: About knife rate
Reply With Quote #11

Quote:
Originally Posted by Arkshine View Post
Either pathing the memory to change directly 32 or 48 ( look the source code ), either hooking traceline and tracehull and recalculate the end vector with the new distance but it won't work with FM_ nor Orpheu, or rewritting the whole code.

The most efficient way is obviously the first one.

@epic . : What do you want to do exactly?
I want to make a anti-fastfire plugin. There is a anti-fastfire plugin in the forum, but it do loops. I want to make a plugin without any loop. About the knife, I want to set every player a normal knife speed in order to anti some fast-knife-speed cheaters.
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