SickneSS, you forgot to add the team check and alive check.
Quick function to do so:
Code:
SetTeamGlow( CsTeams:Team )
{
new iPlayers[32]
new iNum
get_players( iPlayers, iNum )
new id
for( new i = 0; i < iNum; i++ )
{
id = iPlayers[i]
if( is_user_alive( id ) && ( cs_get_user_team( id ) == Team ) )
{
set_user_rendering( id, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 25 )
}
}
}
Usage:
Code:
SetTeamGlow( CS_TEAM_CT )
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