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Mirror Damage


  
 
 
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 05-20-2010 , 09:59   Re: Mirror Damage
Reply With Quote #8

Inflictor is the entity id if damage caused by a nade.

Do you only need to inflict the damage on attacker? Or do you also want to record damage?

TakeDamage pre:

SetHamParamEntity( 1 , iAttacker )
return HAM_HANDLED
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Last edited by Bugsy; 05-20-2010 at 13:46.
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