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[L4D2] Mighty Stomp Foot


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Author
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Plugin ID:
1678
Plugin Version:
1.0.1
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Old 05-19-2010 , 18:42   [L4D2] Mighty Stomp Foot
    Reply With Quote #1

    Small but very nice Plugin.

    When you melee Infected in L4D2, or else send them flying about somehow, they might land on their noses (to get back up in a moment). Now while theyre downed they still cannot be walked over/through which can be really really annoying.
    After all theyre just LYING infront of you!

    This Plugin enables your mighty stomp foot to make short work of such obstacles.


    Zombies found downed infront of your feet will be finished off with a satisfying crunch and youll be able to walk ... right over their corpses.

    Video Demonstration




    Requires SDKHooks, tested on Sourcemod 1.4



    Changelog:

    1.0.0 - Release
    1.0.1 - added slowdown cvar, defaults to off



    Cvars:

    l4d2_mightystompfoot_stompslow (default 0) - will a Survivor suffer a Speed decrease similar to being hit by a Zombie while Stomping
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_mightystompfoot.sp - 1191 views - 3.6 KB)
    File Type: smx l4d2_mightystompfoot.smx (4.6 KB, 2367 views)

    Last edited by AtomicStryker; 09-01-2010 at 04:09.
    AtomicStryker is offline
    IronWarrior
    Veteran Member
    Join Date: Jan 2010
    Old 05-19-2010 , 19:28   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #2

    Oh awesome, any chance of a youtube video of this please?

    At first.. I thought this was going to be a tank plugin, like tank roar.
    IronWarrior is offline
    stufz
    Member
    Join Date: Jan 2010
    Old 05-19-2010 , 20:24   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #3

    hope you get it working, local windows
    mm 1.8.1 hg703
    sm 1.3.2 hg2958
    sdkhooks from jan 15 so grabbed the 051210 version
    and updated sm to 1.4.0-hg3014

    still no kRuNcH !
    stufz is offline
    AtomicStryker
    Veteran Member
    Join Date: Apr 2009
    Location: Teutonia!!
    Old 05-20-2010 , 04:13   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #4

    The gamedata file in the SDKHooks Extension download is not up to date .. blame psychonic.

    You need the provided one for "Touch" to work



    Also added Video demonstration

    Last edited by AtomicStryker; 05-20-2010 at 04:48.
    AtomicStryker is offline
    Mr. Zero
    Veteran Member
    Join Date: Jun 2009
    Location: Denmark
    Old 05-20-2010 , 04:56   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #5

    I here by declare Atomic winner of the interwebz.

    That's just awesome. Nothing worse being randomly stopped by a common LAYING ON THE GROUND WHICH I CAN CLEAR WALK RIGHT OVER.

    Why didn't Valve do this from the start!?
    Have my babies Atomic.
    Mr. Zero is offline
    Cuthbert
    Senior Member
    Join Date: Nov 2009
    Old 05-20-2010 , 12:11   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #6

    Ahhhhhh nifty! Gonna use this for sure, great work.
    Cuthbert is offline
    IronWarrior
    Veteran Member
    Join Date: Jan 2010
    Old 05-20-2010 , 13:45   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #7

    Awesome, thank you.
    IronWarrior is offline
    KnowledgeJunkie
    Junior Member
    Join Date: Nov 2009
    Old 07-19-2010 , 05:31   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #8

    Quote:
    Originally Posted by AtomicStryker View Post
    The gamedata file in the SDKHooks Extension download is not up to date .. blame psychonic.

    You need the provided one for "Touch" to work



    Also added Video demonstration
    Just a note- this gamedata file appears to be fixed now in SDKHooks.
    KnowledgeJunkie is offline
    do0g
    Junior Member
    Join Date: Aug 2010
    Old 08-31-2010 , 23:23   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #9

    This is awesome, thanks for the great plug-in.

    I thought it might be a cool addition to restrict the player's movement briefly while they're stomping on the downed infected... it shouldn't be like walking on glass now, should it? Would that be possible to add?

    Thanks again.
    do0g is offline
    AtomicStryker
    Veteran Member
    Join Date: Apr 2009
    Location: Teutonia!!
    Old 09-01-2010 , 04:03   Re: [L4D2] Mighty Stomp Foot
    Reply With Quote #10

    Added request.
    AtomicStryker is offline
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