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TE_MULTIGUNSHOT usage


  
 
 
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NiHiLaNTh
Way Past Expiration
Join Date: May 2009
Location: Latvia
Old 05-15-2010 , 15:14   TE_MULTIGUNSHOT usage
Reply With Quote #1

First, I want to say that I used "Search" function and it showed me results that are not even close to what I needed.
I need explanations in some TE_MULTIGUNSHOT arguments, please.
Code:
// write_byte(TE_MULTIGUNSHOT)
// write_coord(origin.x)
// write_coord(origin.y)
// write_coord(origin.z)
// write_coord(direction.x)
// write_coord(direction.y)
// write_coord(direction.z)
// write_coord(x noise * 100)
// write_coord(y noise * 100)
// write_byte(count)
// write_byte(bullethole decal texture index)
1)
Code:
// write_coord(direction.x)
// write_coord(direction.y)
// write_coord(direction.z)
Direction of what ?

2)
Code:
// write_coord(x noise * 100)
// write_coord(y noise * 100)
And whats that supposed to be ?

3)
Code:
// write_byte(count)
Probably gun shot decal count ?
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