Hi everyone,
I can't seem to find out how to put rendering on a func_wall.
Ive tried multiple methods, but none seems to work :s
PHP Code:
new Ent, EntBody
get_user_aiming(id, Ent, EntBody)
if(Ent)
{
new szClassname[32]
pev(Ent, pev_classname, szClassname, 31)
if(equali(szClassname, "func_wall"))
{
Util_SetRendering(EntBody, kRenderFxNone, { 255.0, 0.0, 0.0 }, kRenderNormal,25.0)
}
}
Util_SetRendering(iEntity, kRenderFx=kRenderFxNone, {Float,_}:fVecColor[3] = {0.0,0.0,0.0}, kRender=kRenderNormal, Float:flAmount=0.0)
{
set_pev(iEntity, pev_renderfx, kRenderFx)
set_pev(iEntity, pev_rendercolor, fVecColor)
set_pev(iEntity, pev_rendermode, kRender)
set_pev(iEntity, pev_renderamt, flAmount)
}
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