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Players Models 1.3.1 ( 13 nov 2010 )


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-10-2010 , 04:21   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #251

Plugin file open error = Compiled plugin (*.amxx) not present in plugins/ folder or the name put in plugins.ini is not the same as the one in plugins/.
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Sshaddoww
Junior Member
Join Date: Sep 2008
Location: Sweden
Old 05-10-2010 , 10:10   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #252

Quote:
Originally Posted by Arkshine View Post
Plugin file open error = Compiled plugin (*.amxx) not present in plugins/ folder or the name put in plugins.ini is not the same as the one in plugins/.
Great! It works now. I misspelled.
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mehmetali
Senior Member
Join Date: Jan 2010
Location: Turkey
Old 05-15-2010 , 10:44   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #253

this plugin very used cpu, why :S
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wakeup
BANNED
Join Date: May 2010
Old 05-19-2010 , 16:52   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #254

I've tryed this on bots, didn't work at all.
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Stoni
Member
Join Date: Jun 2009
Location: Germany, RLP
Old 06-18-2010 , 11:25   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #255

is it possible to add a feature which checks teams each round.

When our Teambalancer (HLStatsX + PTB) switches a player, he still has the opponent model.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 06-18-2010 , 12:35   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #256

A fix should rather be added in PTB, i'm using instant autoteambalance and it works without any problem, because players are switched at New Round (HLTV event) right before they spawn without setting their model, so the game sets their model and the plugin detects it and change the model.
This plugin doesn't check anything, it only detects when the game set a model on a player.
If PTB's author is inactive, give me the link to the plugin to see if i can do something.
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KadiR
Unnecessary Member
Join Date: Aug 2008
Location: Zürich / Switzerland
Old 06-18-2010 , 12:43   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #257

That's the plugins link:

http://forums.alliedmods.net/showthread.php?p=227369
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 06-18-2010 , 12:53   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #258

Author's last activity :

# Last Activity: 06-12-10 07:26 PM

He should supports his own plugin ;)
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marquezs
Member
Join Date: Jun 2010
Old 06-18-2010 , 15:55   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #259

Quote:
Originally Posted by ConnorMcLeod View Post
Author's last activity :

# Last Activity: 06-12-10 07:26 PM

He should supports his own plugin ;)
Hi there, can this plugin change models according to certain flags?

I would really like that, because I'd like to change some models for my VIP members. Or else to have no problems with other admins using flag b, you could just put flag t por VIPS.

Yes, can I put a model for flag t?


thanks
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 06-18-2010 , 17:51   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #260

Quote:
Originally Posted by marquezs View Post
Hi there, can this plugin change models according to certain flags?

I would really like that, because I'd like to change some models for my VIP members. Or else to have no problems with other admins using flag b, you could just put flag t por VIPS.

Yes, can I put a model for flag t?


thanks
Use steamids lets you config exactly what you want.
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