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[L4D & L4D2] Round Start Items Giver


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marvel
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Join Date: Dec 2009
Old 04-26-2010 , 09:27   Re: [L4D2] Round Start Items Giver (3.1)
Reply With Quote #51

Quote:
Originally Posted by kwski43 View Post
Great to hear that its working
It's working now but it broke something else because bots now don't get a primary weapon

Also: you dont see any message that says: giving m60...
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kwski43
Senior Member
Join Date: Mar 2009
Old 04-26-2010 , 09:28   Re: [L4D2] Round Start Items Giver (3.1)
Reply With Quote #52

Quote:
Originally Posted by marvel View Post
It's working now but it broke something else because bots now don't get a primary weapon
Ye, after The Passing, I have to figure it out. I'll update the thread when I'll fix it.
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kwski43
Senior Member
Join Date: Mar 2009
Old 04-27-2010 , 12:14   Re: [L4D2] Round Start Items Giver (3.1)
Reply With Quote #53

Quote:
Originally Posted by marvel View Post
Also: you dont see any message that says: giving m60...
get new translations file

Btw, I've tested it on localhost and the M60 did damage, maybe some others plugins?
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Last edited by kwski43; 04-28-2010 at 09:15.
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RavenDan29
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Join Date: Sep 2009
Old 05-01-2010 , 11:33   Re: [L4D2] Round Start Items Giver (3.2)
Reply With Quote #54

its not giveing out defibs?
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kwski43
Senior Member
Join Date: Mar 2009
Old 05-01-2010 , 11:49   Re: [L4D2] Round Start Items Giver (3.2)
Reply With Quote #55

Quote:
Originally Posted by RavenDan29 View Post
its not giveing out defibs?
oh, thanks for the report, should be fixed in 3.3
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teo265
Junior Member
Join Date: May 2010
Location: Finland
Old 05-07-2010 , 07:28   Re: [L4D2] Round Start Items Giver (3.3)
Reply With Quote #56

Hi, i use Left 4 Dead 2 v2.0.1.6 and i have a problem:
Everytime i start an round, it always gives these items: Laser Sight, Pistol, Pipe Bomb and Pills... It doesn't give anything else, so what's the problem
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kwski43
Senior Member
Join Date: Mar 2009
Old 05-07-2010 , 07:33   Re: [L4D2] Round Start Items Giver (3.3)
Reply With Quote #57

Quote:
Originally Posted by teo265 View Post
Hi, i use Left 4 Dead 2 v2.0.1.6 and i have a problem:
Everytime i start an round, it always gives these items: Laser Sight, Pistol, Pipe Bomb and Pills... It doesn't give anything else, so what's the problem
That's the default config values... You have to set the config for your needs.

But if you already set it and you're using some others plugins with a lot of cvars(getting "Cbuf_AddText: buffer overflow" server msg) you should exec the configs manually.
My example:
added line to server.cfg:
Code:
exec sourcemod/plugins.cfg
sourcemod/plugins.cfg:
Code:
exec sourcemod/L4DPoints.cfg
exec sourcemod/l4d2_itemgiver.cfg
exec sourcemod/l4d_loot_drop.cfg
exec sourcemod/l4d_stats.cfg
exec sourcemod/perkmod.cfg
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DarrenToh
Member
Join Date: Mar 2010
Old 05-07-2010 , 07:50   Re: [L4D2] Round Start Items Giver (3.3)
Reply With Quote #58

Can someone please make a plugin for me? I'm desperate for this plugin. I want a plugin that has enabled laser all the time, and if you pick up a weapon without a laser it gives you one automatically. please?
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Nataraja
Member
Join Date: Jan 2010
Old 05-09-2010 , 04:42   Re: [L4D2] Round Start Items Giver (3.3)
Reply With Quote #59

Bug:
Health item "4" but give me fire bullet!!
At the round of map start, the first round don't get anything!!
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siangc
Senior Member
Join Date: Mar 2010
Old 05-09-2010 , 04:55   Re: [L4D2] Round Start Items Giver (3.3)
Reply With Quote #60

I've set l4d2_ig_settings_adsdelay "0", but I still get advertisements at the round start. Can you fix this please?
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