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Team Fortress Update Notice


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RagingCow
Junior Member
Join Date: Apr 2004
Location: Dallas, TX
Old 04-30-2010 , 00:42   Re: Team Fortress Update Notice
#71

New snapshot works great.

Kudos to the SM Dev team!
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noodleboy347
AlliedModders Donor
Join Date: Mar 2009
Old 04-30-2010 , 00:43   Re: Team Fortress Update Notice
#72

Wow that was quick. Nice work.
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Onedda
Senior Member
Join Date: May 2009
Old 04-30-2010 , 01:10   Re: Team Fortress Update Notice
#73

ok i cant get my linux server to start even with all the latest snapshots and meta mod 1.9 dev.

server failing to start at line 80 in in the normal laogs not the sourcemod logs.

L 04/30/2010 - 06:02:08: Log file started (file "logs/L0430011.log") (game "/home/gs6169/srcds_l/orangebox/tf") (version "4190")
L 04/30/2010 - 06:02:08: Loading map "ctf_turbine"
L 04/30/2010 - 06:02:08: server cvars start
L 04/30/2010 - 06:02:08: "sourcemod_version" = "1.3.2"
L 04/30/2010 - 06:02:08: "sm_nextmap" = ""
L 04/30/2010 - 06:02:08: "metamod_version" = "1.9.0-devV"
L 04/30/2010 - 06:02:08: "tf_playergib" = "1"
L 04/30/2010 - 06:02:08: "tf_allow_player_use" = "0"
L 04/30/2010 - 06:02:08: "mp_teamplay" = "0"
L 04/30/2010 - 06:02:08: "mp_falldamage" = "0"
L 04/30/2010 - 06:02:08: "mp_weaponstay" = "0"
L 04/30/2010 - 06:02:08: "mp_forcerespawn" = "1"
L 04/30/2010 - 06:02:08: "mp_footsteps" = "1"
L 04/30/2010 - 06:02:08: "mp_flashlight" = "0"
L 04/30/2010 - 06:02:08: "mp_autocrosshair" = "1"
L 04/30/2010 - 06:02:08: "decalfrequency" = "10"
L 04/30/2010 - 06:02:08: "mp_teamlist" = "hgrunt;scientist"
L 04/30/2010 - 06:02:08: "mp_allowNPCs" = "1"
L 04/30/2010 - 06:02:08: "sv_alltalk" = "0"
L 04/30/2010 - 06:02:08: "tf_weapon_criticals" = "1"
L 04/30/2010 - 06:02:08: "tf_damage_disablespread" = "0"
L 04/30/2010 - 06:02:08: "tf_force_holidays_off" = "0"
L 04/30/2010 - 06:02:08: "tf_birthday" = "0"
L 04/30/2010 - 06:02:08: "mp_tournament_stopwatch" = "1"
L 04/30/2010 - 06:02:08: "mp_windifference" = "0"
L 04/30/2010 - 06:02:08: "tf_arena_force_class" = "0"
L 04/30/2010 - 06:02:08: "tf_arena_change_limit" = "1"
L 04/30/2010 - 06:02:08: "tf_arena_override_cap_enable_time" = "-1"
L 04/30/2010 - 06:02:08: "tf_arena_first_blood" = "1"
L 04/30/2010 - 06:02:08: "tf_gamemode_arena" = "0"
L 04/30/2010 - 06:02:08: "tf_gamemode_cp" = "0"
L 04/30/2010 - 06:02:08: "tf_gamemode_ctf" = "0"
L 04/30/2010 - 06:02:08: "tf_gamemode_payload" = "0"
L 04/30/2010 - 06:02:08: "tf_bot_count" = "0"
L 04/30/2010 - 06:02:08: "tf_teamtalk" = "0"
L 04/30/2010 - 06:02:08: "tf_ctf_bonus_time" = "10"
L 04/30/2010 - 06:02:08: "tf_maxspeed" = "400"
L 04/30/2010 - 06:02:08: "tf_use_fixed_weaponspreads" = "0"
L 04/30/2010 - 06:02:08: "tf_overtime_nag" = "0"
L 04/30/2010 - 06:02:08: "mp_respawnwavetime" = "10.0"
L 04/30/2010 - 06:02:08: "mp_tournament" = "0"
L 04/30/2010 - 06:02:08: "mp_highlander" = "0"
L 04/30/2010 - 06:02:08: "tf_arena_preround_time" = "10"
L 04/30/2010 - 06:02:08: "tf_arena_round_time" = "0"
L 04/30/2010 - 06:02:08: "tf_arena_max_streak" = "3"
L 04/30/2010 - 06:02:08: "tf_arena_use_queue" = "1"
L 04/30/2010 - 06:02:08: "mp_teams_unbalance_limit" = "1"
L 04/30/2010 - 06:02:08: "mp_maxrounds" = "20"
L 04/30/2010 - 06:02:08: "mp_winlimit" = "0"
L 04/30/2010 - 06:02:08: "mp_disable_respawn_times" = "0"
L 04/30/2010 - 06:02:08: "mp_autoteambalance" = "1"
L 04/30/2010 - 06:02:08: "mp_stalemate_enable" = "0"
L 04/30/2010 - 06:02:08: "mp_match_end_at_timelimit" = "0"
L 04/30/2010 - 06:02:08: "mp_timelimit" = "360"
L 04/30/2010 - 06:02:08: "mp_fraglimit" = "0"
L 04/30/2010 - 06:02:08: "nextlevel" = ""
L 04/30/2010 - 06:02:08: "sv_gravity" = "800"
L 04/30/2010 - 06:02:08: "sv_stopspeed" = "100"
L 04/30/2010 - 06:02:08: "sv_noclipaccelerate" = "5"
L 04/30/2010 - 06:02:08: "sv_noclipspeed" = "5"
L 04/30/2010 - 06:02:08: "sv_specaccelerate" = "5"
L 04/30/2010 - 06:02:08: "sv_specspeed" = "3"
L 04/30/2010 - 06:02:08: "sv_specnoclip" = "1"
L 04/30/2010 - 06:02:08: "sv_maxspeed" = "320"
L 04/30/2010 - 06:02:08: "sv_accelerate" = "10"
L 04/30/2010 - 06:02:08: "sv_airaccelerate" = "10"
L 04/30/2010 - 06:02:08: "sv_wateraccelerate" = "10"
L 04/30/2010 - 06:02:08: "sv_waterfriction" = "1"
L 04/30/2010 - 06:02:08: "sv_footsteps" = "1"
L 04/30/2010 - 06:02:08: "sv_rollspeed" = "200"
L 04/30/2010 - 06:02:08: "sv_rollangle" = "0"
L 04/30/2010 - 06:02:08: "sv_friction" = "4"
L 04/30/2010 - 06:02:08: "sv_bounce" = "0"
L 04/30/2010 - 06:02:08: "sv_stepsize" = "18"
L 04/30/2010 - 06:02:08: "r_VehicleViewDampen" = "1"
L 04/30/2010 - 06:02:08: "r_JeepViewDampenFreq" = "7.0"
L 04/30/2010 - 06:02:08: "r_JeepViewDampenDamp" = "1.0"
L 04/30/2010 - 06:02:08: "r_JeepViewZHeight" = "10.0"
L 04/30/2010 - 06:02:08: "r_AirboatViewDampenFreq" = "7.0"
L 04/30/2010 - 06:02:08: "r
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General Balls
New Member
Join Date: Mar 2009
Old 04-30-2010 , 01:35   Re: Team Fortress Update Notice
#74

I've updated to the newest snapshots for SM 1.3.2 and MMS 1.8.1 (Linux server). Still getting segmentation faults, this is what I pulled from the Console Log:

Code:
Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 24
Unknown command "r_decal_cullsize"
Unknown command "port"
maxplayers set to 24
Unknown command "startupmenu"
Network: IP 63.215.74.192, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 04/30/2010 - 01:10:56: -------- Mapchange to cp_gravelpit --------
L 04/30/2010 - 01:10:56: [funcommandsX.smx] Game detected as Team Fortress 2: Source (GAME_TF2)
L 04/30/2010 - 01:10:56: [funcommandsX.smx] Happy attempted to add more than the maximum allowed phrases from file
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file addons/sourcemod/configs/adminmenu_custom.txt
Commands, Tournament, Turn Tournament Mode On/Off, player, (*Reset Gravity to Normal*), (*execute*), (*1*), 
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file addons/sourcemod/configs/adminmenu_custom.txt
Commands, Tournament, (*Turn Tournament Mode On/Off*), (*player*), (*Reset Gravity to Normal*), (*execute*), (*1*), 
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file addons/sourcemod/configs/adminmenu_custom.txt
Commands, (*Tournament*), (*Turn Tournament Mode On/Off*), (*player*), (*Reset Gravity to Normal*), (*execute*), (*1*), 
*a lot of missing particle notifications*
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
./srcds_run: line 338:  6047 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Fri Apr 30 01:10:45 EDT 2010: Server restart in 10 seconds
I'm not sure if it's actually a SM/MMS issue, or just something else to do with the TF2 update. It wasn't doing this before it, that's for certain.
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Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 04-30-2010 , 01:46   Re: Team Fortress Update Notice
#75

Following on from my issue, I tried manually loading the SDKTools extensions and got this message:

Code:
] rcon sm exts load sdktools.ext.2.ep2
[SM] Extension sdktools.ext.2.ep2.dll failed to load: Could not find interface: IGameConfigManager
] rcon sm exts load sdktools.ext.2.ep2v
[SM] Extension sdktools.ext.2.ep2v.dll failed to load: Could not find interface: IGameConfigManager
No doubt I've missed something when trying to update.

---

Once again, thanks a great deal to the SM team for managing to patch this so quickly.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 04-30-2010 , 01:58   Re: Team Fortress Update Notice
#76

Any plugins that call HookEntityOutput() crash the server. If you comment out the call and recompile the plugin, then it will work. I filed bug #4375 for this...
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Onedda
Senior Member
Join Date: May 2009
Old 04-30-2010 , 02:11   Re: Team Fortress Update Notice
#77

mmm any one got there Linux TF2 server up and running with latest sm and mm builds ?

Cheers
Onedda
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 04-30-2010 , 02:52   Re: Team Fortress Update Notice
#78

Yes. We have all our linux server upo and running at Jigglys FunHouse using:

mmsource-1.9.0-hg701
sourcemod-1.4.0-hg2970

However, as I mentioned above, plugins that call HookEntityOutput() crash the server, so we ether don't load them or have commented those lines out of the plugins.
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retsam
Veteran Member
Join Date: Aug 2008
Location: so-cal
Old 04-30-2010 , 02:57   Re: Team Fortress Update Notice
#79

That explains why the one server with ammopacks plugin on it wouldnt start up....
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Onedda
Senior Member
Join Date: May 2009
Old 04-30-2010 , 03:25   Re: Team Fortress Update Notice
#80

Thank you Retsam

it was the ammopacks plugin that borked my linux server.
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