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Unicode say 1.3


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Plugin Info:     Modification:   ALL        Category:   General Purpose        Approver:   ConnorMcLeod (74)
Lulu the hero
Senior Member
Join Date: Oct 2009
Location: Budapest, Hungary
Old 04-26-2010 , 17:51   Unicode say 1.3
Reply With Quote #1

UNICODE SAY 1.3

[What's this?]
It's a mod that allows you to use your own character set of your keyboard while you chat in HL1 games.

[What's this?]
It's a mod that allows you to use your own character set of your keyboard while you chat in HL1 games.

[How do I use it?]
Say /us_menu to display the menu
Press K to toggle between your keysets(primary and secondary) - if autobind is on

[REQUIREMENTS]
- It works on any Half Life 1 mods and plugins, where you can chat with the say or say_team commands
- Hamsandwich module enabled
- !!! unicode-rules.cfg !!!

[BUGS]
The settings of players reset at changelevel - filter that out!

[VERSIONS]
1.3 - put ^ in front of unique chars - temporarly disabled
1.2.1 - optimalization
1.2 - removed autobind and added a full menu system
1.1 - moved the rules to an external file
1.0 - hardcoded rules - only hungarian

[TODO]
Fix bugs!
Add special chars to put ^ before it

[CONFIG FILE]
To make your own rules first declare your language like this:
Code:
[xx|MyKeyset]
Then line by line add your rules
Code:
x1R
f2Îł
all UNICODE characters accepted.
If the char code you would like to use is 2 bytes long, then type 2 for the rule's 2nd char, else type 1

Languages(please make keysets for the plugin):
hungarian - myself
greek - EXteRmiNaToR
Attached Files
File Type: cfg unicode-rules.cfg (514 Bytes, 425 views)
File Type: sma Get Plugin or Get Source (unicode_say.sma - 1359 views - 11.8 KB)

Last edited by Lulu the hero; 05-10-2010 at 19:32. Reason: uploaded a newer version - again
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DarkGod
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Join Date: Jul 2007
Location: Sweden
Old 04-26-2010 , 18:37   Re: Unicode say 1.1
Reply With Quote #2

You should take off the slowhacking part. Ask the client if they want their key bound instead.
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r4ndomz
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Old 04-26-2010 , 21:54   Re: Unicode say 1.1
Reply With Quote #3

Quote:
Originally Posted by DarkGod View Post
slowhacking
Isnt that against the rules?
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Lulu the hero
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Join Date: Oct 2009
Location: Budapest, Hungary
Old 04-26-2010 , 22:52   Re: Unicode say 1.1
Reply With Quote #4

I have removed autobind and even created a complete menuset for the languages and binding...
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Lulu the hero
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Join Date: Oct 2009
Location: Budapest, Hungary
Old 04-26-2010 , 22:53   Re: Unicode say 1.1
Reply With Quote #5

Quote:
Originally Posted by DarkGod View Post
You should take off the slowhacking part. Ask the client if they want their key bound instead.
What is slowhacking?
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wrecked_
Veteran Member
Join Date: Jan 2010
Location: New York (GMT-5)
Old 04-26-2010 , 23:28   Re: Unicode say 1.1
Reply With Quote #6

Quote:
Originally Posted by Lulu the hero View Post
What is slowhacking?
Changing a client's settings/rates without asking permission beforehand.
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Lulu the hero
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Join Date: Oct 2009
Location: Budapest, Hungary
Old 04-27-2010 , 01:10   Re: Unicode say 1.1
Reply With Quote #7

Ooookaaaay, I think I killed that in my plugin.
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EXteRmiNaToR
Senior Member
Join Date: Dec 2009
Old 04-27-2010 , 06:22   Re: Unicode say 1.1
Reply With Quote #8

Hey!Nice!
About the greek small letters,change:
Code:
o2ξ-->ο2ο
p2ο-->p2π
q2π-->q2;
u2υ-->u2θ
Also,τ,δ,γ,Κ,Ι,Δ,Ξ,π,ζ,ψ can't be appeared in chat.It's blank!Can you check it out?
Edit:The characters above are UNICODE,aren't they?

Last edited by EXteRmiNaToR; 04-28-2010 at 16:58.
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DarkGod
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Join Date: Jul 2007
Location: Sweden
Old 04-28-2010 , 09:51   Re: Unicode say 1.1
Reply With Quote #9

Code:
        case 1 : {             client_cmd(id,"unbind k");             autobind[id]=0;             displayBindMenu(id);         }

Shouldn't unbind it. I don't see why you do this, it's just bound to cause more issues.
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Owyn
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Join Date: Nov 2007
Old 04-29-2010 , 07:38   Re: Unicode say 1.1
Reply With Quote #10

there is already a translit plugin without slowhacking
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