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Admin Chat Colors [Help with cvar]


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wacK
Member
Join Date: Sep 2009
Old 04-21-2010 , 09:02   Admin Chat Colors [Help with cvar]
Reply With Quote #1

Hey can someone help me to add a new cvar for this plugin https://forums.alliedmods.net/showthread.php?t=63610

I want you to add amx_color 6 (Team-Color).

Becouse I want to have Green name and team-color on the chat, thanks!
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 04-21-2010 , 12:35   Re: Admin Chat Colors [Help with cvar]
Reply With Quote #2

Here:
PHP Code:
#include <amxmodx>
#include <amxmisc>

#define PLUGIN         "Admin Chat Colors"
#define VERSION     "2.0"
#define AUTHOR         "Arion"

#define ACCESS_LEVEL    ADMIN_CHAT
#define ADMIN_LISTEN    ADMIN_BAN

new message[192]
new 
sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new 
strText[191]
new 
alive[11]

public 
plugin_init()
{
    
register_plugin (PLUGINVERSIONAUTHOR)
    
    
g_MessageColor register_cvar ("amx_color""2"// Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red

    
g_NameColor register_cvar ("amx_namecolor""6"// Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    
    
g_AdminListen register_cvar ("amx_listen""1"// Set whether admins see or not all messages (Alive, dead and team-only)
    
    
    
sayText get_user_msgid ("SayText")
    
teamInfo get_user_msgid ("TeamInfo")
    
maxPlayers get_maxplayers()
    
    
    
register_message (sayText"avoid_duplicated")
    
    
register_clcmd ("amx_color""set_color"ACCESS_LEVEL"<color>")
    
register_clcmd ("amx_namecolor""set_name_color"ACCESS_LEVEL"<color>")
    
register_clcmd ("amx_listen""set_listen"ACCESS_LEVEL"<1 | 0>")
    
    
register_clcmd ("say""hook_say")
    
register_clcmd ("say_team""hook_teamsay")
}


public 
avoid_duplicated (msgIdmsgDestreceiver)
{
    return 
PLUGIN_HANDLED
}


public 
hook_say(id)
{
    
read_args (message191)
    
remove_quotes (message)
    
    if (
message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message"")) // Ignores Admin Hud Messages, Admin Slash commands, 
                                                   // Gungame commands and empty messages
        
return PLUGIN_CONTINUE

        
    
new name[32]
    
get_user_name (idname31)
    
    new 
bool:admin false
    
    
if (get_user_flags(id) & ACCESS_LEVEL)
        
admin true
        
    
    
new isAlive
    
    
if (is_user_alive (id))
        {
            
isAlive 1
            alive 
"^x01"
        
}
    else
        {
            
isAlive 0
            alive 
"^x01*DEAD* "
        
}
    
    static 
color[10]
    

    
    if (
admin)
        {
            
// Name
            
switch (get_pcvar_num (g_NameColor))
                {
                    case 
1:
                        
format (strName191"%s%s"alivename)

                    case 
2:
                        
format (strName191"%s^x04%s"alivename)
                        
                    case 
3:
                        {
                            
color "SPECTATOR"
                            
format (strName191"%s^x03%s"alivename)
                        }
                        
                    case 
4:
                        {
                            
color "CT"
                            
format (strName191"%s^x03%s"alivename)
                        }

                    case 
5:
                        {
                            
color "TERRORIST"
                            
format (strName191"%s^x03%s"alivename)
                        }
                    
                    case 
6:
                        {
                            
get_user_team (idcolor9)
                            
format (strName191"%s^x03%s"alivename)
                        }
                }
            
            
            
// Message
            
switch (get_pcvar_num (g_MessageColor))
                {
                    case 
1:    // Yellow
                        
format (strText191"%s"message)
                        
                    case 
2:    // Green
                        
format (strText191"^x04%s"message)
                        
                    case 
3:    // White
                        
{
                            
copy (color9"SPECTATOR")
                            
format (strText191"^x03%s"message)
                        }

                    case 
4:    // Blue
                        
{
                            
copy (color9"CT")
                            
format (strText191"^x03%s"message)
                        }
                        
                    case 
5:    // Red
                        
{
                            
copy (color9"TERRORIST")
                            
format (strText191"^x03%s"message)
                        }
                    case 
6// Team Color
                        
{
                            
get_user_team (idcolor9)
                            
format (strText191"^x03%s"message)
                        }
                }
        }
    
    else     
// Player is not admin. Team-color name : Yellow message
        
{
            
get_user_team (idcolor9)
            
            
format (strName191"%s^x03%s"alivename)
            
            
format (strText191"%s"message)
        }

    
format (message191"%s^x01 :  %s"strNamestrText)
            
    
sendMessage (colorisAlive)    // Sends the colored message
    
    
return PLUGIN_CONTINUE
}


public 
hook_teamsay(id)
{
    new 
playerTeam get_user_team(id)
    new 
playerTeamName[19]
    
    switch (
playerTeam// Team names which appear on team-only messages
        
{
            case 
1:
                
copy (playerTeamName11"Terrorists")
                
            case 
2:
                
copy (playerTeamName18"Counter-Terrorists")
                
            default:
                
copy (playerTeamName9"Spectator")
        }
        
    
read_args (message191)
    
remove_quotes (message)
    
    if (
message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message"")) // Ignores Admin Hud Messages, Admin Slash commands, 
                                                   // Gungame commands and empty messages
        
return PLUGIN_CONTINUE

        
    
new name[32]
    
get_user_name (idname31)
    
    new 
bool:admin false
    
    
if (get_user_flags(id) & ACCESS_LEVEL)
        
admin true
        
    
    
new isAlive
    
    
if (is_user_alive (id))
        {
            
isAlive 1
            alive 
"^x01"
        
}
    else
        {
            
isAlive 0
            alive 
"^x01*DEAD* "
        
}
    
    static 
color[10]
    

    
    if (
admin)
        {
            
// Name
            
switch (get_pcvar_num (g_NameColor))
                {
                    case 
1:
                        
format (strName191"%s(%s) %s"aliveplayerTeamNamename)

                    case 
2:
                        
format (strName191"%s(%s) ^x04%s"aliveplayerTeamNamename)
                        
                    case 
3:
                        {
                            
color "SPECTATOR"
                            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
                        }
                        
                    case 
4:
                        {
                            
color "CT"
                            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
                        }

                    case 
5:
                        {
                            
color "TERRORIST"
                            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
                        }
                    
                    case 
6:
                        {
                            
get_user_team (idcolor9)
                                
                            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
                        }
                }
            
            
            
// Message
            
switch (get_pcvar_num (g_MessageColor))
                {
                    case 
1:    // Yellow
                        
format (strText191"%s"message)
                        
                    case 
2:    // Green
                        
format (strText191"^x04%s"message)
                        
                    case 
3:    // White
                        
{
                            
copy (color9"SPECTATOR")
                            
format (strText191"^x03%s"message)
                        }

                    case 
4:    // Blue
                        
{
                            
copy (color9"CT")
                            
format (strText191"^x03%s"message)
                        }
                        
                    case 
5:    // Red
                        
{
                            
copy (color9"TERRORIST")
                            
format (strText191"^x03%s"message)
                        }
                        
                    case 
6:    // Team Color
                        
{
                            
get_user_team (idcolor9)
                            
format (strText191"^x03%s"message)
                        }
                }
        }
    
    else     
// Player is not admin. Team-color name : Yellow message
        
{
            
get_user_team (idcolor9)
            
            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
            
            
format (strText191"%s"message)
        }
    
    
format (message191"%s ^x01:  %s"strNamestrText)
    
    
sendTeamMessage (colorisAliveplayerTeam)    // Sends the colored message
    
    
return PLUGIN_CONTINUE    
}


public 
set_color (idlevelcid)
{
    if (!
cmd_access(idlevelcid2))
        return 
PLUGIN_HANDLED
        
    
new arg[1], newColor
    read_argv 
(1arg1)
    
    
newColor str_to_num (arg)
    
    if (
newColor >= && newColor <= 5)
        {
            
set_cvar_num ("amx_color"newColor)
            
set_pcvar_num (g_MessageColornewColor)
    
            if (
get_pcvar_num (g_NameColor) != &&
                   ((
newColor == &&  get_pcvar_num (g_NameColor) != 3)
                 || (
newColor == &&  get_pcvar_num (g_NameColor) != 4)
                 || (
newColor == &&  get_pcvar_num (g_NameColor) != 5)))
                {
                    
set_cvar_num ("amx_namecolor"2)
                    
set_pcvar_num (g_NameColor2)
                }
        }
        
    return 
PLUGIN_HANDLED
}


public 
set_name_color (idlevelcid)
{
    if (!
cmd_access(idlevelcid2))
        return 
PLUGIN_HANDLED
        
    
new arg[1], newColor
    read_argv 
(1arg1)
    
    
newColor str_to_num (arg)
    
    if (
newColor >= && newColor <= 6)
        {
            
set_cvar_num ("amx_namecolor"newColor)
            
set_pcvar_num (g_NameColornewColor)
            
            if ((
get_pcvar_num (g_MessageColor) != 1
                
&& ((newColor == &&  get_pcvar_num (g_MessageColor) != 3)
                 || (
newColor == &&  get_pcvar_num (g_MessageColor) != 4)
                 || (
newColor == &&  get_pcvar_num (g_MessageColor) != 5)))
                 || 
get_pcvar_num (g_NameColor) == 6)
                {
                    
set_cvar_num ("amx_color"2)
                    
set_pcvar_num (g_MessageColor2)
                }
        }
    
    return 
PLUGIN_HANDLED
}


public 
set_listen (idlevelcid)
{
    if (!
cmd_access(idlevelcid2))
        return 
PLUGIN_HANDLED
        
    
new arg[1], newListen
    read_argv
(1arg1)
    
    
newListen str_to_num (arg)
    
    
set_cvar_num ("amx_listen"newListen)
    
set_pcvar_num (g_AdminListennewListen)
    
    return 
PLUGIN_HANDLED
}


public 
sendMessage (color[], alive)
{
    new 
teamName[10]
    
    for (new 
player 1player maxPlayersplayer++)
        {
            if (!
is_user_connected(player))
                continue

            if (
alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                {
                    
get_user_team (playerteamName9)    // Stores user's team name to change back after sending the message
                    
                    
changeTeamInfo (playercolor)        // Changes user's team according to color choosen
                    
                    
writeMessage (playermessage)        // Writes the message on player's chat
                    
                    
changeTeamInfo (playerteamName)    // Changes user's team back to original
                
}
        }
}


public 
sendTeamMessage (color[], aliveplayerTeam)
{
    new 
teamName[10]
    
    for (new 
player 1player maxPlayersplayer++)
        {
            if (!
is_user_connected(player))
                continue

            if (
get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                {
                    if (
alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                        {
                            
get_user_team (playerteamName9)    // Stores user's team name to change back after sending the message
                            
                            
changeTeamInfo (playercolor)        // Changes user's team according to color choosen
                            
                            
writeMessage (playermessage)        // Writes the message on player's chat
                            
                            
changeTeamInfo (playerteamName)    // Changes user's team back to original
                        
}
                }
        }
}


public 
changeTeamInfo (playerteam[])
{
    
message_begin (MSG_ONEteamInfo_player)    // Tells to to modify teamInfo (Which is responsable for which time player is)
    
write_byte (player)                // Write byte needed
    
write_string (team)                // Changes player's team
    
message_end()                    // Also Needed
}


public 
writeMessage (playermessage[])
{
    
message_begin (MSG_ONEsayText, {000}, player)    // Tells to modify sayText (Which is responsable for writing colored messages)
    
write_byte (player)                    // Write byte needed
    
write_string (message)                    // Effectively write the message, finally, afterall
    
message_end ()                        // Needed as always

You still can only have 1 of these (maximum) in a single message: red/blue/grey
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Quote:
Originally Posted by xPaw View Post
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Exolent[jNr] is offline
wacK
Member
Join Date: Sep 2009
Old 04-21-2010 , 13:19   Re: Admin Chat Colors [Help with cvar]
Reply With Quote #3

Quote:
Originally Posted by Exolent[jNr] View Post
Here:
PHP Code:
#include <amxmodx>
#include <amxmisc>

#define PLUGIN         "Admin Chat Colors"
#define VERSION     "2.0"
#define AUTHOR         "Arion"

#define ACCESS_LEVEL    ADMIN_CHAT
#define ADMIN_LISTEN    ADMIN_BAN

new message[192]
new 
sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new 
strText[191]
new 
alive[11]

public 
plugin_init()
{
    
register_plugin (PLUGINVERSIONAUTHOR)
    
    
g_MessageColor register_cvar ("amx_color""2"// Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red

    
g_NameColor register_cvar ("amx_namecolor""6"// Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    
    
g_AdminListen register_cvar ("amx_listen""1"// Set whether admins see or not all messages (Alive, dead and team-only)
    
    
    
sayText get_user_msgid ("SayText")
    
teamInfo get_user_msgid ("TeamInfo")
    
maxPlayers get_maxplayers()
    
    
    
register_message (sayText"avoid_duplicated")
    
    
register_clcmd ("amx_color""set_color"ACCESS_LEVEL"<color>")
    
register_clcmd ("amx_namecolor""set_name_color"ACCESS_LEVEL"<color>")
    
register_clcmd ("amx_listen""set_listen"ACCESS_LEVEL"<1 | 0>")
    
    
register_clcmd ("say""hook_say")
    
register_clcmd ("say_team""hook_teamsay")
}


public 
avoid_duplicated (msgIdmsgDestreceiver)
{
    return 
PLUGIN_HANDLED
}


public 
hook_say(id)
{
    
read_args (message191)
    
remove_quotes (message)
    
    if (
message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message"")) // Ignores Admin Hud Messages, Admin Slash commands, 
                                                   // Gungame commands and empty messages
        
return PLUGIN_CONTINUE

        
    
new name[32]
    
get_user_name (idname31)
    
    new 
bool:admin false
    
    
if (get_user_flags(id) & ACCESS_LEVEL)
        
admin true
        
    
    
new isAlive
    
    
if (is_user_alive (id))
        {
            
isAlive 1
            alive 
"^x01"
        
}
    else
        {
            
isAlive 0
            alive 
"^x01*DEAD* "
        
}
    
    static 
color[10]
    

    
    if (
admin)
        {
            
// Name
            
switch (get_pcvar_num (g_NameColor))
                {
                    case 
1:
                        
format (strName191"%s%s"alivename)

                    case 
2:
                        
format (strName191"%s^x04%s"alivename)
                        
                    case 
3:
                        {
                            
color "SPECTATOR"
                            
format (strName191"%s^x03%s"alivename)
                        }
                        
                    case 
4:
                        {
                            
color "CT"
                            
format (strName191"%s^x03%s"alivename)
                        }

                    case 
5:
                        {
                            
color "TERRORIST"
                            
format (strName191"%s^x03%s"alivename)
                        }
                    
                    case 
6:
                        {
                            
get_user_team (idcolor9)
                            
format (strName191"%s^x03%s"alivename)
                        }
                }
            
            
            
// Message
            
switch (get_pcvar_num (g_MessageColor))
                {
                    case 
1:    // Yellow
                        
format (strText191"%s"message)
                        
                    case 
2:    // Green
                        
format (strText191"^x04%s"message)
                        
                    case 
3:    // White
                        
{
                            
copy (color9"SPECTATOR")
                            
format (strText191"^x03%s"message)
                        }

                    case 
4:    // Blue
                        
{
                            
copy (color9"CT")
                            
format (strText191"^x03%s"message)
                        }
                        
                    case 
5:    // Red
                        
{
                            
copy (color9"TERRORIST")
                            
format (strText191"^x03%s"message)
                        }
                    case 
6// Team Color
                        
{
                            
get_user_team (idcolor9)
                            
format (strText191"^x03%s"message)
                        }
                }
        }
    
    else     
// Player is not admin. Team-color name : Yellow message
        
{
            
get_user_team (idcolor9)
            
            
format (strName191"%s^x03%s"alivename)
            
            
format (strText191"%s"message)
        }

    
format (message191"%s^x01 :  %s"strNamestrText)
            
    
sendMessage (colorisAlive)    // Sends the colored message
    
    
return PLUGIN_CONTINUE
}


public 
hook_teamsay(id)
{
    new 
playerTeam get_user_team(id)
    new 
playerTeamName[19]
    
    switch (
playerTeam// Team names which appear on team-only messages
        
{
            case 
1:
                
copy (playerTeamName11"Terrorists")
                
            case 
2:
                
copy (playerTeamName18"Counter-Terrorists")
                
            default:
                
copy (playerTeamName9"Spectator")
        }
        
    
read_args (message191)
    
remove_quotes (message)
    
    if (
message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message"")) // Ignores Admin Hud Messages, Admin Slash commands, 
                                                   // Gungame commands and empty messages
        
return PLUGIN_CONTINUE

        
    
new name[32]
    
get_user_name (idname31)
    
    new 
bool:admin false
    
    
if (get_user_flags(id) & ACCESS_LEVEL)
        
admin true
        
    
    
new isAlive
    
    
if (is_user_alive (id))
        {
            
isAlive 1
            alive 
"^x01"
        
}
    else
        {
            
isAlive 0
            alive 
"^x01*DEAD* "
        
}
    
    static 
color[10]
    

    
    if (
admin)
        {
            
// Name
            
switch (get_pcvar_num (g_NameColor))
                {
                    case 
1:
                        
format (strName191"%s(%s) %s"aliveplayerTeamNamename)

                    case 
2:
                        
format (strName191"%s(%s) ^x04%s"aliveplayerTeamNamename)
                        
                    case 
3:
                        {
                            
color "SPECTATOR"
                            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
                        }
                        
                    case 
4:
                        {
                            
color "CT"
                            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
                        }

                    case 
5:
                        {
                            
color "TERRORIST"
                            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
                        }
                    
                    case 
6:
                        {
                            
get_user_team (idcolor9)
                                
                            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
                        }
                }
            
            
            
// Message
            
switch (get_pcvar_num (g_MessageColor))
                {
                    case 
1:    // Yellow
                        
format (strText191"%s"message)
                        
                    case 
2:    // Green
                        
format (strText191"^x04%s"message)
                        
                    case 
3:    // White
                        
{
                            
copy (color9"SPECTATOR")
                            
format (strText191"^x03%s"message)
                        }

                    case 
4:    // Blue
                        
{
                            
copy (color9"CT")
                            
format (strText191"^x03%s"message)
                        }
                        
                    case 
5:    // Red
                        
{
                            
copy (color9"TERRORIST")
                            
format (strText191"^x03%s"message)
                        }
                        
                    case 
6:    // Team Color
                        
{
                            
get_user_team (idcolor9)
                            
format (strText191"^x03%s"message)
                        }
                }
        }
    
    else     
// Player is not admin. Team-color name : Yellow message
        
{
            
get_user_team (idcolor9)
            
            
format (strName191"%s(%s) ^x03%s"aliveplayerTeamNamename)
            
            
format (strText191"%s"message)
        }
    
    
format (message191"%s ^x01:  %s"strNamestrText)
    
    
sendTeamMessage (colorisAliveplayerTeam)    // Sends the colored message
    
    
return PLUGIN_CONTINUE    
}


public 
set_color (idlevelcid)
{
    if (!
cmd_access(idlevelcid2))
        return 
PLUGIN_HANDLED
        
    
new arg[1], newColor
    read_argv 
(1arg1)
    
    
newColor str_to_num (arg)
    
    if (
newColor >= && newColor <= 5)
        {
            
set_cvar_num ("amx_color"newColor)
            
set_pcvar_num (g_MessageColornewColor)
    
            if (
get_pcvar_num (g_NameColor) != &&
                   ((
newColor == &&  get_pcvar_num (g_NameColor) != 3)
                 || (
newColor == &&  get_pcvar_num (g_NameColor) != 4)
                 || (
newColor == &&  get_pcvar_num (g_NameColor) != 5)))
                {
                    
set_cvar_num ("amx_namecolor"2)
                    
set_pcvar_num (g_NameColor2)
                }
        }
        
    return 
PLUGIN_HANDLED
}


public 
set_name_color (idlevelcid)
{
    if (!
cmd_access(idlevelcid2))
        return 
PLUGIN_HANDLED
        
    
new arg[1], newColor
    read_argv 
(1arg1)
    
    
newColor str_to_num (arg)
    
    if (
newColor >= && newColor <= 6)
        {
            
set_cvar_num ("amx_namecolor"newColor)
            
set_pcvar_num (g_NameColornewColor)
            
            if ((
get_pcvar_num (g_MessageColor) != 1
                
&& ((newColor == &&  get_pcvar_num (g_MessageColor) != 3)
                 || (
newColor == &&  get_pcvar_num (g_MessageColor) != 4)
                 || (
newColor == &&  get_pcvar_num (g_MessageColor) != 5)))
                 || 
get_pcvar_num (g_NameColor) == 6)
                {
                    
set_cvar_num ("amx_color"2)
                    
set_pcvar_num (g_MessageColor2)
                }
        }
    
    return 
PLUGIN_HANDLED
}


public 
set_listen (idlevelcid)
{
    if (!
cmd_access(idlevelcid2))
        return 
PLUGIN_HANDLED
        
    
new arg[1], newListen
    read_argv
(1arg1)
    
    
newListen str_to_num (arg)
    
    
set_cvar_num ("amx_listen"newListen)
    
set_pcvar_num (g_AdminListennewListen)
    
    return 
PLUGIN_HANDLED
}


public 
sendMessage (color[], alive)
{
    new 
teamName[10]
    
    for (new 
player 1player maxPlayersplayer++)
        {
            if (!
is_user_connected(player))
                continue

            if (
alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                {
                    
get_user_team (playerteamName9)    // Stores user's team name to change back after sending the message
                    
                    
changeTeamInfo (playercolor)        // Changes user's team according to color choosen
                    
                    
writeMessage (playermessage)        // Writes the message on player's chat
                    
                    
changeTeamInfo (playerteamName)    // Changes user's team back to original
                
}
        }
}


public 
sendTeamMessage (color[], aliveplayerTeam)
{
    new 
teamName[10]
    
    for (new 
player 1player maxPlayersplayer++)
        {
            if (!
is_user_connected(player))
                continue

            if (
get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                {
                    if (
alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
                        {
                            
get_user_team (playerteamName9)    // Stores user's team name to change back after sending the message
                            
                            
changeTeamInfo (playercolor)        // Changes user's team according to color choosen
                            
                            
writeMessage (playermessage)        // Writes the message on player's chat
                            
                            
changeTeamInfo (playerteamName)    // Changes user's team back to original
                        
}
                }
        }
}


public 
changeTeamInfo (playerteam[])
{
    
message_begin (MSG_ONEteamInfo_player)    // Tells to to modify teamInfo (Which is responsable for which time player is)
    
write_byte (player)                // Write byte needed
    
write_string (team)                // Changes player's team
    
message_end()                    // Also Needed
}


public 
writeMessage (playermessage[])
{
    
message_begin (MSG_ONEsayText, {000}, player)    // Tells to modify sayText (Which is responsable for writing colored messages)
    
write_byte (player)                    // Write byte needed
    
write_string (message)                    // Effectively write the message, finally, afterall
    
message_end ()                        // Needed as always

You still can only have 1 of these (maximum) in a single message: red/blue/grey

Thanks!
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Old 04-21-2010, 13:25
wacK
This message has been deleted by wacK. Reason: It works now !
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 04-21-2010 , 13:43   Re: Admin Chat Colors [Help with cvar]
Reply With Quote #4

amx_color 6
amx_namecolor 2
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Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
wacK
Member
Join Date: Sep 2009
Old 04-21-2010 , 13:53   Re: Admin Chat Colors [Help with cvar]
Reply With Quote #5

Thanks Exolent, creeds to you!
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Owyn
Veteran Member
Join Date: Nov 2007
Old 04-21-2010 , 14:19   Re: Admin Chat Colors [Help with cvar]
Reply With Quote #6

i requested this too there thou not gonna use it, gj
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Американский форум - Задаёшь вопрос, потом тебе отвечают.
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