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[KZ] Simple Timer


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Plugin Info:     Modification:   Counter-Strike        Category:   Statistical        Approver:   Arkshine (91)
fezh
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Join Date: Dec 2008
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Old 04-18-2010 , 22:07   [KZ] Simple Timer
Reply With Quote #1

- Description -
I made this plugin a few days ago for personal use. It displays the game time which starts, as always, when you push the start button. It's still different as other timers, because it displays the time above the crosshair as a simple message.

Illustrative image:
[IMG]http://img15.**************/img15/3148/kzmfatalisbhop0000.th.png[/IMG]

- Command -
say(_team) /timer - Enables/disables the timer.

- CVar -
kz_timer_autoenable - Sets if the timer should be "auto enabled" on players or not. Default: 1.

- Download -
Attached Files
File Type: sma Get Plugin or Get Source (kz_simple_timer.sma - 4005 views - 4.7 KB)
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Last edited by fezh; 04-19-2010 at 12:47.
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stevenisecko138
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Old 04-19-2010 , 00:00   Re: [KZ] Simple Timer
Reply With Quote #2

oo first post nice plugin for a kz server :p
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kanatzu
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Old 04-19-2010 , 00:45   Re: [KZ] Simple Timer
Reply With Quote #3

This is great.

Nothing special, but i mean, it's better then others!
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ConnorMcLeod
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Old 04-19-2010 , 01:57   Re: [KZ] Simple Timer
Reply With Quote #4

There are more targets than you put in your plugin.
Also, some buttons are triggered by touch.
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lazarev
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Join Date: Sep 2008
Old 04-19-2010 , 02:12   Re: [KZ] Simple Timer
Reply With Quote #5

gj, but there are more timers:
PHP Code:
new const szStarts[][] =
{
    
"counter_start""clockstartbutton""firsttimerelay""gogogo""but_start""counter_start_button",
    
"multi_start""timer_startbutton""start_timer_emi"
};

new const 
szStops[][] =
{
    
"counter_off""clockstopbutton""clockstop""stop_counter""but_stop""counter_stop_button",
    
"multi_stop""m_counter_end_emi"
}; 

Last edited by lazarev; 04-19-2010 at 02:14.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 04-19-2010 , 02:57   Re: [KZ] Simple Timer
Reply With Quote #6

Timers with tasks arent correct. You can use like prethink and show message every 1 second (get gametime - start ).
PHP Code:
#include < amxmodx >
#include < engine >
#include < hamsandwich >

new g_iMsgSayTextFloat:g_flStartDelayFloat:g_flStartTime33 ], Trie:g_tStartsTrie:g_tStops;

public 
plugin_init( ) {
    
register_plugin"XJ DecimalTimer""1.0""xPaw" );
    
    
g_iMsgSayText get_user_msgid"SayText" );
    
    
g_tStarts TrieCreate( );
    
g_tStops  TrieCreate( );
    
    new 
szMap21 ], i;
    
get_mapnameszMap20 );
    
    if( 
equaliszMap"kz_a2_bhop_corruo_ez" )
    ||  
equaliszMap"kz_a2_bhop_corruo_h" )
    ||  
equaliszMap"kz_a2_godspeed" ) ) {
        
RegisterHamHam_Touch"func_button""FwdHamButtonTouch" ); 
    }
    else if( 
equaliszMap"kz_man_climbrace" ) ) {
        
RegisterHamHam_Think"func_breakable""FwdHamBreakableThink" );
        
RegisterHamHam_Touch"trigger_multiple""FwdHamMultipleTouch" );
    } else {
        if( 
equaliszMap"kz_cup_storage" ) )
            
g_flStartDelay 5.0;
        
        
RegisterHamHam_Use"func_button""FwdHamButtonUse" );
    }
    
    
register_logevent"LogEvent_StartRound"2,"0=World triggered""1=Round_Start" );
    
    new const 
szStarts[ ][ ] = {
        
"counter_start""clockstartbutton""firsttimerelay""but_start""counter_start_button",
        
"multi_start""timer_startbutton""start_timer_emi""gogogo"
    
};
    new const 
szStops[ ][ ]  = {
        
"counter_off""clockstopbutton""clockstop""but_stop""counter_stop_button",
        
"multi_stop""stop_counter""m_counter_end_emi"
    
};
    
    for( 
0sizeof szStartsi++ )
        
TrieSetCellg_tStartsszStarts], );
    
    for( 
0sizeof szStopsi++ )
        
TrieSetCellg_tStopsszStops], );
}

public 
plugin_end( ) {
    
TrieDestroyg_tStarts );
    
TrieDestroyg_tStops );
}

public 
client_disconnectid )
    
g_flStartTimeid ] = 0.0;

public 
LogEvent_StartRound( )
    
arrayset_:g_flStartTime_:0.033 );

public 
FwdHamMultipleTouch( const iEntity, const id )
    if( 
is_user_aliveid ) )
        
Timer_Stopid );

public 
FwdHamBreakableThink( const iEntity ) {
    new 
iPlayers32 ], iNum;
    
get_playersiPlayersiNum"a" );
    
    if( 
iNum )
        for( new 
iiNumi++ )
            
Timer_StartiPlayers] );
}

public 
FwdHamButtonUse( const iEntity, const id ) {
    if( !
is_user_aliveid ) )
        return;
    
    new 
szTarget32 ];
    
entity_get_stringiEntityEV_SZ_targetszTarget31 );
    
    if( 
TrieKeyExistsg_tStartsszTarget ) )
        
Timer_Startid );
    else if( 
TrieKeyExistsg_tStopsszTarget ) )
        
Timer_Stopid );
}

public 
FwdHamButtonTouch( const iEntity, const id ) {
    if( !
is_user_aliveid ) )
        return;
    
    static const 
START[ ] = "gogogo";
    static const 
STOP[ ]  = "stop_counter";
    
    new 
szTarget32 ];
    
entity_get_stringiEntityEV_SZ_targetszTarget31 );
    
    if( 
equalszTargetSTART ) )
        
Timer_Startid );
    else if( 
equalszTargetSTOP ) )
        
Timer_Stopid );
}

public 
Timer_Start( const id ) {
    if( 
g_flStartTimeid ] )
        return;
    
    
g_flStartTimeid ] = get_gametime( );
    
    
SendSayTextid"^4[XJ]^1 You have started the timer!" );
}

Timer_Stop( const id ) {
    if( !
g_flStartTimeid ] )
        return;
    
    new 
szTime15 ], szMessage128 ];
    
ClimbtimeToString( ( get_gametime( ) - g_flStartTimeid ] - g_flStartDelay ), szTime14 );
    
    
g_flStartTimeid ] = 0.0;
    
    
formatexszMessage127"^4[XJ]^1 You finished the map in:^3 %s^1! Congratulations."szTime );
    
    
SendSayTextidszMessage );
    
    new 
iPlayers32 ], iNum;
    
get_playersiPlayersiNum"b" );
    
    if( 
iNum ) {
        new 
szNick32 ], iPlayer;
        
get_user_nameidszNick31 );
        
        
formatexszMessage127"^4[XJ]^3 %s^1 has finished the map in:^3 %s^1!"szNickszTime );
        
        for( new 
iiNumi++ ) {
            
iPlayer iPlayers];
            
        
//    if( ( 1 << entity_get_int( iPlayer, EV_INT_iuser1 ) ) & ( ( 1 << 1 ) | ( 1 << 2 ) | ( 1 << 4 ) ) &&
            
if( id == entity_get_intiPlayerEV_INT_iuser2 ) )
                
SendSayTextiPlayerszMessage );
        }
    }
}

ClimbtimeToString( const Float:flClimbTimeszOutPut[ ], const iLen ) {
    new 
iMinutes floatroundflClimbTime 60.0floatround_floor );
    new 
iSeconds floatroundflClimbTime iMinutes 60floatround_floor );
    new 
iMiliSeconds floatround( ( flClimbTime - ( iMinutes 60 iSeconds ) ) * 100floatround_floor );
    
    
formatexszOutPutiLen"%02i:%02i.%02i"iMinutesiSecondsiMiliSeconds );
}

SendSayText( const id, const szMessage[ ] ) {
    
message_beginMSG_ONE_UNRELIABLEg_iMsgSayText_id );
    
write_byteid );
    
write_stringszMessage );
    
message_end( );

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xakintosh
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Old 04-19-2010 , 03:28   Re: [KZ] Simple Timer
Reply With Quote #7

Nice plugin good job.
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fezh
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Old 04-19-2010 , 12:48   Re: [KZ] Simple Timer
Reply With Quote #8

Updated.
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eD.
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Old 04-19-2010 , 14:30   Re: [KZ] Simple Timer
Reply With Quote #9

Nothing special.
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fezh
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Old 04-19-2010 , 15:02   Re: [KZ] Simple Timer
Reply With Quote #10

Quote:
Originally Posted by eD. View Post
Nothing special.
Who cares.
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