Anyone know how to find out if someone is getting healed by a dispenser? I tried getting the player conditions but the dispenser uses the same condition that medics use when healing someone. I want to cancel the healing from dispensers on certain players. I thought i could maybe just run through the players and find out if any medics are healing the target player and if not then i could remove the condition, but that would cause a problem if a medic is healing the target while the target is next to a dispenser. There is a "healing_array" property in the netprops, but i have no idea how to access the info in that array. any help would be appreciated.