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[L4D2]RPG mode 1.0.7


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Author
Predailien12
Senior Member
Join Date: Feb 2010
Location: Your as* hol*
Plugin ID:
1541
Plugin Version:
1.0.7
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    It's Roll Playing Game mode.
    Old 03-20-2010 , 08:01   [L4D2]RPG mode 1.0.7
    Reply With Quote #1

    Hi everyone~

    I made it for you!

    and this is my second plugin.

    now let me introduce it.


    ============================================= ===========
    Explanation

    1.Level

    Every survivors will get level when first spawning
    Initial Level is 0.
    and if you want to augment your level, you have to
    satisfy the EXP condition.
    Lv 30 is max Level.

    2.Status

    Starts with Initial status, 0, when spawning.
    If your level increases, you get Status Points.
    And you can use the points by typing !rpgmenu

    There are 5 status.
    1.Strength :: increases damage
    2.Agility :: increases move speed and jump height.
    3.Health :: increases max health
    4.Endurance :: decreases damage from infected and zombies
    5.Intelligence :: increases efficiency of skills

    3.Skills

    there are 2 kinds of skills.
    (just type !rpgmenu if you want to get some skills)
    first one is common skill.
    1.Healing :: you know healing
    2.EarthQuake :: kill the common zombies who are in the range
    not the special zombies.

    second one is job skill.
    I will explaine it in Job Explanation.

    skill key is ZOOM.

    before using skills, you should know something important.
    type !rpgmenu and designate skill to use to the ZOOM.
    (generally, middle of the mouse)
    then, designated skill will act.
    if you want to use another skill, just do the same process
    that I mentioned above.

    4.Jobs

    there are 3 jobs now.
    if you want to get occupation, you have to gratify 2 conditions.
    1.Level Condition
    you have to be 15 or more. (Level)
    Then, you can satisfy Level condition.
    2.Status Condition
    each jobs requires you to set status.

    (ex)Engineer requires at least 65 Intelligence.

    you can identify the demand by typing !rpgmenu

    Job Explanations
    1.Engineer
    It's Engineer. and it has two job skills.
    -fortify weapon :: increase attack speed (passive)
    -making ammo :: make ammo

    2.Soldier
    It has 3 skills.
    -sprint :: double move speed during the lasting time.
    -infinite ammo :: infinite ammo without reload during the
    lasting time
    -trained health :: increase effect of status Health (passive)

    3.Bionic Weapon
    you know it's hybird bionic weapons. (like the game, *rototype)
    -bionic shield :: become unbeatable during the lasting time

    each job give you status if you get one of them.
    (ex)you get the job, engineer
    then, you will get 50 more intelligence and ~~~~~~

    because they should be different each other.

    one more thing,,, bionic weapon has only one skill but
    if you get it, your attack speed will be doubled

    5.Exp

    you know,,
    to rise your level, you should stack it.
    if you want to identify your exp, just type !rpgmenu
    then, you can see your stacked exp at the menu title.

    6.Admin Commands.

    Um.. there are 2 commands that only can admin use.
    type it in console
    1 - sm_giveexp [name] [amount of exp to give]
    2 - sm_givelv [name] [amount of lv to give]

    one thing you should know is that Max Level is 30.
    So if the (give Level + target's Level) > 30
    the second command will not act.

    ============================================= =========
    I think I told you guys all what is essential.

    Actually, I made one more mode for infected.

    but it's not interpreted, yet.

    (I'm korean)

    so I just upload it.

    if you want to use that one (i mean infected's)

    just use it. but there will be only korean in the texts.

    and infected's doesn't have level.

    but they have skills.

    they are powerful skills. (for the balance..)




    Bye~~
    Attached Files
    File Type: smx RollPlayingGameMode.smx (27.8 KB, 5136 views)
    File Type: smx RollPlayingGameMode-Infected.smx (8.6 KB, 2943 views)
    File Type: sp Get Plugin or Get Source (RollPlayingGameMode.sp - 11933 views - 75.9 KB)
    File Type: sp Get Plugin or Get Source (RollPlayingGameMode-Infected.sp - 6077 views - 11.2 KB)

    Last edited by Predailien12; 03-20-2010 at 08:43.
    Predailien12 is offline
    Predailien12
    Senior Member
    Join Date: Feb 2010
    Location: Your as* hol*
    Old 03-20-2010 , 08:10   Re: [L4D2]RPG mode 1.0.7
    Reply With Quote #2

    just rummage CFG file.

    you can find some nice things
    Predailien12 is offline
    kkman881
    BANNED
    Join Date: Dec 2009
    Old 03-20-2010 , 08:34   Re: [L4D2]RPG mode 1.0.7
    Reply With Quote #3

    smx...
    sp... where ?
    kkman881 is offline
    Predailien12
    Senior Member
    Join Date: Feb 2010
    Location: Your as* hol*
    Old 03-20-2010 , 08:39   Re: [L4D2]RPG mode 1.0.7
    Reply With Quote #4

    I uploaded it

    Last edited by Predailien12; 03-20-2010 at 08:42.
    Predailien12 is offline
    chris1701
    Senior Member
    Join Date: Nov 2009
    Old 03-20-2010 , 09:18   Re: [L4D2]RPG mode 1.0.7
    Reply With Quote #5

    Quote:
    Originally Posted by Predailien12 View Post
    I uploaded it
    Actually, can you add one more class (medic...etc.)and I think earthquake is not good for rpgmod, you should make each class to be more unique such as soldier can be more damage. healing should be divided to medic. maybe you can refer to tPonche perkmod, using those skills to design the classes.
    chris1701 is offline
    Herokim
    Senior Member
    Join Date: Mar 2010
    Location: In Fag-o-land
    Old 03-20-2010 , 09:23  
    Reply With Quote #6

    Admin command for giving skill points and status points? I am using this plugin right now, sounds good.
    Herokim is offline
    Thrawn2
    Veteran Member
    Join Date: Apr 2009
    Old 03-20-2010 , 09:31   Re: [L4D2]RPG mode 1.0.7
    Reply With Quote #7

    you could have used my levelmod include and saved a lot of code.
    :/
    me is sad
    Thrawn2 is offline
    Predailien12
    Senior Member
    Join Date: Feb 2010
    Location: Your as* hol*
    Old 03-20-2010 , 09:43   Re: [L4D2]RPG mode 1.0.7
    Reply With Quote #8

    Quote:
    Originally Posted by [AAA] Thrawn View Post
    you could have used my levelmod include and saved a lot of code.
    :/
    me is sad

    sorry but I didn't know that..
    Predailien12 is offline
    Predailien12
    Senior Member
    Join Date: Feb 2010
    Location: Your as* hol*
    Old 03-20-2010 , 09:49   Re: [L4D2]RPG mode 1.0.7
    Reply With Quote #9

    Quote:
    Originally Posted by chris1701 View Post
    Actually, can you add one more class (medic...etc.)and I think earthquake is not good for rpgmod, you should make each class to be more unique such as soldier can be more damage. healing should be divided to medic. maybe you can refer to tPonche perkmod, using those skills to design the classes.

    pretty good idea~.

    there was medic. but they didn't prefer it.

    Rather, they choosed other classes

    so I effaced it.

    But I'll try it again.

    maybe I should make something like Range Healing.

    Thank you for advising me
    Predailien12 is offline
    Predailien12
    Senior Member
    Join Date: Feb 2010
    Location: Your as* hol*
    Old 03-20-2010 , 09:51   Re: [L4D2]RPG mode 1.0.7
    Reply With Quote #10

    Quote:
    Originally Posted by Herokim View Post
    Admin command for giving skill points and status points? I am using this plugin right now, sounds good.

    Um...

    I think...

    those commands will destruct balance.
    Predailien12 is offline
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