I wanted to create In-Game a
trigger_multiple entity with these properties:
PHP Code:
set_pev(ent1, pev_targetname, "entity_name")
set_pev(ent1, pev_target, "target_name")
I found this from a homepage:
Quote:
# Target (target) - When an entity is activated, it triggers the entity with the name specified by Target.
# Name (targetname) - Property used to identify entities.
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And now, I would like to use these 2 properties but I don't know how to use it in the plugin:
Quote:
1. Delay before trigger (delay) - Usually the time in seconds before an entity should trigger its target (after being triggered itself). Under other SmartEdit names, delay might also be the time to wait before performing some other action.
Delay before reset (wait) - Time in seconds before the entity is ready to be re-triggered.
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