Raised This Month: $168 Target: $400
 42% 

[L4D2] Acid Swipe 1.1


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Oshroth
Senior Member
Join Date: Dec 2009
Plugin ID:
1527
Plugin Version:
1.1
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    5 
    Plugin Description:
    Gives spitters a potent melee strike.
    Old 03-15-2010 , 08:42   [L4D2] Acid Swipe 1.1
    Reply With Quote #1

    The plugin makes survivors take acid damage for a period of time after getting hit by a spitter's claws. The duration of damage increases with multiple swipes. e.g. On default settings, 2 hits will cause a survivor to take damage for 20 seconds.

    This plugin is mostly just to give the spitter some kind of secondary effect.

    Cvars:
    sm_acidswipe_version - Plugin Version.
    sm_acidswipe_duration - (Default: 10) - Survivors takes acid damage for this many seconds.
    sm_acidswipe_damage - (Default: 1) - Survivors take this much damage per second.
    sm_acidswipe_stack - (Default: 10) - Amount of time to add to timer on each additional swipe. -1 Each swipe resets timer, 0 Multiple swipes are ignored.

    Changelog:
    1.0 - 42 views
    - Initial version
    1.1
    - Added damage stack modifier
    - Lowered default damage
    - Attacker is set as damage causer

    Install
    Place l4d2_acidswipe.smx in plugins folder (sourcemod/plugins).
    Delete old plugin.l4d2_acidswipe.cfg in cfg folder (cfg/sourcemod).
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_acidswipe.sp - 2730 views - 3.6 KB)

    Last edited by Oshroth; 03-16-2010 at 08:35. Reason: Updated Plugin to 1.1
    Oshroth is offline
    IronWarrior
    Veteran Member
    Join Date: Jan 2010
    Old 03-15-2010 , 09:24   Re: [L4D2] Acid Swipe
    Reply With Quote #2

    I think the damage value is a little high, how would we adjust the value?

    I like this through, if we can lower the damage done, think it make a good plugin to add to the 10vs10 that I play on.
    IronWarrior is offline
    Oshroth
    Senior Member
    Join Date: Dec 2009
    Old 03-15-2010 , 10:16   Re: [L4D2] Acid Swipe
    Reply With Quote #3

    You should be able to lessen the damage by changing either the duration or the damage cvars to something smaller in the config file
    __________________
    Oshroth is offline
    dacomb
    Senior Member
    Join Date: Oct 2009
    Old 03-15-2010 , 10:45   Re: [L4D2] Acid Swipe
    Reply With Quote #4

    so you're saying the swipe damage stacks?

    So 1 swipe does 20 damage and 2 swipes 40 damage and 3 swipes 60 damage over 10 seconds?

    That might be a little overpowered. I like the idea of DoT for a spitter swipe but not if it's stackable like that.
    dacomb is offline
    gamemann
    Veteran Member
    Join Date: Sep 2009
    Location: Mullica Hill, New Jersey
    Old 03-15-2010 , 15:13   Re: [L4D2] Acid Swipe
    Reply With Quote #5

    Cool plugin
    __________________

    Click here for my GitHub page!
    gamemann is offline
    Send a message via Skype™ to gamemann
    Cuthbert
    Senior Member
    Join Date: Nov 2009
    Old 03-15-2010 , 15:28   Re: [L4D2] Acid Swipe
    Reply With Quote #6

    Yeah this is an awesome idea, I'm going to implement it on my server with the values set so that 1 swipe would leads to Survivors taking 10 damage total (including damage from the initial swipe).

    I also think the default value (2 swipes for 40 damage) is too high. One attack from a Spitter could leave a Survivor with less than half their health or even incapped, and that would be a pretty jarring experience.

    Last edited by Cuthbert; 03-15-2010 at 15:35.
    Cuthbert is offline
    Blakeocity
    Senior Member
    Join Date: Nov 2009
    Old 03-15-2010 , 21:00   Re: [L4D2] Acid Swipe
    Reply With Quote #7

    +1 It's a great idea.

    I agree that the default should be atleast halved though.

    Thanks for the plugin.
    Blakeocity is offline
    Oshroth
    Senior Member
    Join Date: Dec 2009
    Old 03-16-2010 , 08:35   Re: [L4D2] Acid Swipe 1.1
    Reply With Quote #8

    I've halved the default damage and added a cvar to control stacking in the latest version
    __________________
    Oshroth is offline
    Mortiegama
    Senior Member
    Join Date: Feb 2010
    Old 03-16-2010 , 17:19   Re: [L4D2] Acid Swipe 1.1
    Reply With Quote #9

    Sounds like a great idea, I'll have to give it a try on my server. To go along with this I'd love to see Bile Swipe. A DoT for the Boomer with just the idea that it's corrosive bile instead of acid.
    Mortiegama is offline
    Oshroth
    Senior Member
    Join Date: Dec 2009
    Old 03-16-2010 , 19:26   Re: [L4D2] Acid Swipe 1.1
    Reply With Quote #10

    I've whipped up a modified version of my spitter acid swipe that works for boomer instead. I haven't tested it yet, but it should work the same as the spitter one.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_bileswipe.sp - 696 views - 3.6 KB)
    __________________
    Oshroth is offline
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 09:41.


    Powered by vBulletin®
    Copyright ©2000 - 2017, vBulletin Solutions, Inc.
    Theme made by Freecode