I need just detect of getting damage from trigger_hurt, without killing my entity.
Something like that:
PHP Code:
RegisterHam(Ham_TakeDamage, "item_flag", "flag_damage")
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public flag_damage(victim, inflictor, attacker, Float:damage, damage_type)
{
new e_class[64]
entity_get_string(inflictor, EV_SZ_classname, e_class, 63)
if (equal(e_class, "trigger_hurt"))
{
my_function()
}
return HAM_SUPERCEDE
}