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Originally Posted by Malak101
L 03/07/2010 - 16:19:15: [SM] [0] Line 72, /home/groups/alliedmodders/forums/files/3/1/7/8/4/36454.attach::timer_PlayerProtect()
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Originally Posted by Cooltad
Probably doesn't cause any crashes, use "if (IsClientInGame(client))" on the line it's talking about.
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I searched "timer_PlayerProtect" in SpawnProtection.sp and found these 2:
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CreateTimer(GetConVarFloat(cvarProtectTime), timer_PlayerProtect, client);
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public Action:timer_PlayerProtect(Handle:timer, any:client)
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Could you please be more exact about where the changes should be made?