http://wiki.amxmodx.org/Half-Life_1_...ents#VoiceMask
VoiceMask is specific to each player, it's the list of audible players.
If, due to gamerules (alltalk, team, dead) player a can hear player b, in the last VoiceMask message sent to player a, arg 1 bit will contain 1<<(b-1)
Arg 2 contain players that player a would have muted via options players list.
EDIT :
Misread LOL
Quote:
Originally Posted by joropito
Ok, so another question.
What's the difference between SVC_TIMESCALE (55) and VoiceMask (64) ?
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