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HL1 Messages/Events


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joropito
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Old 03-04-2010 , 10:45   HL1 Messages/Events
Reply With Quote #1

I know this http://wiki.amxmodx.org/Half-Life_1_Game_Events#SayText but I'm looking for other messages. Maybe those from engine.

I mean, those messages in wiki are from cs/cz (starting at id 64 as I see with "meta list"). I'm looking for messages below 64.

Is there any list available? And what about HL game specific messages?

Thanks
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Arkshine
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Old 03-04-2010 , 10:53   Re: HL1 Messages/Events
Reply With Quote #2

It may be wrong, but below it may simply the SVC_ ?
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Last edited by Arkshine; 03-04-2010 at 10:55.
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ConnorMcLeod
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Old 03-04-2010 , 11:02   Re: HL1 Messages/Events
Reply With Quote #3

Arkshine is right, SVC_xxx messages are for HL and all mods.
For HL specific events type meta game in server console.
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joropito
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Old 03-04-2010 , 12:07   Re: HL1 Messages/Events
Reply With Quote #4

Ok, so another question.

What's between SVC_TIMESCALE (55) and VoiceMask (64) ?
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Arkshine
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Old 03-04-2010 , 12:53   Re: HL1 Messages/Events
Reply With Quote #5

After some search I've found :

Code:
#define SVC_RESOURCELOCATION        56
#define SVC_SENDCVARVALUE           57
#define SVC_SENDCVARVALUE2          58
And the others I have no idea about the index value. Don't try to do 59 etc.. It was pasted randomly.

Code:
#define SVC_RULEINFO
#define SVC_INFO
#define SVC_INFOSTRINGSEND
#define SVC_PLAYERINFO
#define SVC_CHALLENGE
I'm trying to find the index.
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joropito
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Old 03-04-2010 , 13:11   Re: HL1 Messages/Events
Reply With Quote #6

I found this:

Quote:
Rework svc_playerinfo network command:
short delta_angles[3]
vec3_t viewangles
vec3_t kick_angles
vec3_t gunangles
Still searching...
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ConnorMcLeod
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Old 03-04-2010 , 15:40   Re: HL1 Messages/Events
Reply With Quote #7

http://wiki.amxmodx.org/Half-Life_1_...ents#VoiceMask

VoiceMask is specific to each player, it's the list of audible players.

If, due to gamerules (alltalk, team, dead) player a can hear player b, in the last VoiceMask message sent to player a, arg 1 bit will contain 1<<(b-1)
Arg 2 contain players that player a would have muted via options players list.


EDIT :
Misread LOL
Quote:
Originally Posted by joropito View Post
Ok, so another question.

What's the difference between SVC_TIMESCALE (55) and VoiceMask (64) ?
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Last edited by ConnorMcLeod; 03-04-2010 at 15:50.
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