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Kz-Arg Mod 1.7


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burnhouse
New Member
Join Date: Jan 2010
Location: Poland
Old 02-24-2010 , 04:06   Re: Kz-Arg Mod 1.7
Reply With Quote #761

When I will use the HOOK (kz_hook.amxx) will the timer off?
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kaiyuan007
Junior Member
Join Date: Apr 2009
Old 02-24-2010 , 04:22   Re: Kz-Arg Mod 1.7
Reply With Quote #762

yes to prevent cheating!
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tavomusic
New Member
Join Date: May 2009
Old 02-28-2010 , 17:29   Re: Kz-Arg Mod 1.7
Reply With Quote #763

hi my problem is this

Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/home/groups/amxmodx/tmp3/phpUiFYIr.sma(55) : fatal error 100: cannot read from file: "kzarg"

Compilation aborted.
1 Error.

not can compiler the plugin ?????


healp me...!!!!!
please...!
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RaMMz
Member
Join Date: Nov 2009
Location: Rosario, Argentina
Old 02-28-2010 , 17:40   Re: Kz-Arg Mod 1.7
Reply With Quote #764

Quote:
Originally Posted by tavomusic View Post
hi my problem is this

Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/home/groups/amxmodx/tmp3/phpUiFYIr.sma(55) : fatal error 100: cannot read from file: "kzarg"

Compilation aborted.
1 Error.

not can compiler the plugin ?????


healp me...!!!!!
please...!
Compile it locally.
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Zaidejas1324
Junior Member
Join Date: May 2009
Old 03-04-2010 , 08:34   Re: Kz-Arg Mod 1.7
Reply With Quote #765

Why when this plugin is enabled HLTV doesnt work ?
Well it can be connected, but you cant spectate players
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lexikon
Member
Join Date: Mar 2009
Location: Russia
Old 03-04-2010 , 22:21   Re: Kz-Arg Mod 1.7
Reply With Quote #766

yeah >:-[ yesterday, i spent 2 hours at the found of the reasons! found that this plugin does not spectate to players
version 1.8B2
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lexikon
Member
Join Date: Mar 2009
Location: Russia
Old 03-05-2010 , 08:09   Re: Kz-Arg Mod 1.7
Reply With Quote #767

Quote:
//register_forward(FM_AddToFullPack, "addToFullPack", 1)
in sma
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Big Boi
New Member
Join Date: Feb 2010
Old 03-05-2010 , 22:36   Re: Kz-Arg Mod 1.7
Reply With Quote #768

Sorry if someone has already made a post.
I have got a problem with the admin skin combining with the player skin.
Thank You.
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PORKI
Junior Member
Join Date: Sep 2006
Location: Ukraine
Old 03-09-2010 , 12:55   Re: Kz-Arg Mod 1.7
Reply With Quote #769

Aimbot... You decided to halt development of this plugins, whether it is needed to wait eshe, or searching is needed alternative of plugins, will reveal to the people what or information, whether it is needed to wait.
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Jiggas
Junior Member
Join Date: Dec 2009
Old 03-13-2010 , 15:29   Re: Kz-Arg Mod 1.7
Reply With Quote #770

In sma KZ Arg i something like that
formatex(msgs[0], 63, "Water - %s", g_playerhaveinvis[id] == 1 ? "\yON" : "\dOFF")

Does anybody know what should i write to add something like "Hear footsteps"
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