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Spawning models (entities)


  
 
 
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 05-01-2005 , 23:38   Spawning models (entities)
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Alright, I know almost nothing about this.. So here's my choppy code:

[EDIT] Disregard this part, continue to the next part. >>

Also what I want to know is.. How do I go by assigning a specific ID for each one of them, and removing them later on (all of them, by their ID's)?
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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