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[INC] [L4D2] Infected Spawn API v1.6.1


  
 
 
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 02-21-2010 , 12:02   Re: [INC] L4D2 Infected Spawn API v1.3
Reply With Quote #16

PHP Code:
            /*  CTerrorPlayer::OnEnterGhostState(client)   */

            
"OnEnterGhostState"
            
{
                
"library"    "server"
                "windows"    "\x53\x55\x56\x8B\xF1\x8B\x86\xB0\x3A\x00\x00\x8B\x50\x0C\x8D\x8E" 
//found by V10
                
"linux"        "@_ZN13CTerrorPlayer17OnEnterGhostStateEv"

            

That sig is wrong, mate. In Bytes it is:

PHP Code:
53 55 56 8B F1 8B 86 B0 3A 00 00 8B 50 0C 8D 8E 
You have to leave wildcards at Bytes that may change - as they have in Valves last patch.

PHP Code:
53 55 56 8B F1 8B 86 ? ? ? ? 8B 50 8D 8E ? ? ? ? 57 
Take this here Sig:

PHP Code:
            /*  CTerrorPlayer::OnEnterGhostState(client)   */
            /* 53 55 56 8B F1 8B 86 ? ? ? ? 8B 50 ? 8D 8E ? ? ? ? 57 */

            
"OnEnterGhostState"
            
{
                
"library"    "server"
                "windows"    "\x53\x55\x56\x8B\xF1\x8B\x86\x2A\x2A\x2A\x2A\x8B\x50\x2A\x8D\x8E\x2A\x2A\x2A\x2A\x57"
                "linux"        "@_ZN13CTerrorPlayer17OnEnterGhostStateEv"
            

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