Hey all, i'm just trying to compare weapons. I need to know if a user is holding a nade or a knife, because set_user_hitzones doesn't work for that. So I don't want it to say you dodged, when in fact you didn't. Maybe i'm not doing it right, but here's my code
If I use this, it works fine:
if(is_user_alive(Victim))
{
//do dodge stuff
}
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