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L4D2 - Transform charger into RAMBO


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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 02-04-2010 , 18:08   L4D2 - Transform charger into RAMBO
Reply With Quote #1

I was disappointed by the pathetic charger action I was used to see since this game was released. So I gathered all necessary cvars and after many mishaps and trials/errors it finally works:

Simply use these values and watch epic survivor bowling^^. The biggest fun is watching yourself flying up HIGH in the air for seconds and falling down after getting hit as a "collateral damage" survivor.

//Charger
sm_cvar z_charger_pound_dmg 12 //def:15
sm_cvar z_charge_duration 2.0 //def:2.5
sm_cvar z_charge_max_speed 900 //def: 500
sm_cvar z_charge_max_force 1200 //def: 800
sm_cvar z_charge_min_force 800 //def: 550
sm_cvar z_charge_warmup 0.2 //def: 0.5
sm_cvar z_charger_max_prop_force 9000 //def: 3000
sm_cvar z_charge_impact_radius 200 //def: 120

You have to take care that survivors do not die from fall damage as they get thrown extremely far/high, so set this cvar also:

sm_cvar survivor_incap_max_fall_damage 1000 //def: 200 Otherwise players would leave instantly Have fun!

Last edited by Skorpion1976; 02-04-2010 at 18:11.
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DarkNoghri
Member
Join Date: Mar 2009
Old 02-05-2010 , 00:20   Re: L4D2 - Transform charger into RAMBO
Reply With Quote #2

You lowered the pound damage so he wouldn't be overpowered? Balance is good.




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Skorpion1976
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Join Date: Jun 2009
Location: Austria
Old 02-05-2010 , 09:09   Re: L4D2 - Transform charger into RAMBO
Reply With Quote #3

Yes I always look for a balanced gameplay. If team2 gets stronger/weaker, so team3 also has to get stronger/weaker at the same amount. I get many requests to pimp all the SI and make them almost invincible but that is no fun as you always play on both sides.
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