try this
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
new g_Maxplayers
new g_iMenu1
public plugin_init()
{
register_plugin( "Tipos armas", "1.1", "benamo6" );
register_logevent("Event_Round_Start", 2, "1=Round_Start")
g_Maxplayers = get_maxplayers()
Menus()
}
Menus()
{
g_iMenu1 = menu_create("\wChoose:", "primmenu_handler")
menu_additem( g_iMenu1, "Capo", "1", 0 );
menu_additem( g_iMenu1, "Groso", "2", 0 );
menu_additem( g_iMenu1, "Gil", "3", 0 );
menu_setprop(g_iMenu1, MPROP_EXIT, MEXIT_ALL)
}
public plugin_end()
{
menu_destroy(g_iMenu1)
}
public Event_Round_Start()
{
for(new id = 1; id <= g_Maxplayers; id++)
{
if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT)
{
menu_display(id, g_iMenu1, 0)
}
}
}
public primmenu_handler(id, g_iMenu1, item)
{
if (item == MENU_EXIT)
{
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(g_iMenu1, item, access, data, 5, iName, 63, callback)
switch( str_to_num(data) )
{
case 1:
{
set_user_armor(id, 0);
set_user_health(id, 65);
}
case 2:
{
set_user_maxspeed(id, 290.0)
}
case 3:
{
strip_user_weapons(id);
set_user_maxspeed(id, 335.0)
give_item(id, "weapon_knife")
give_item(id, "weapon_shield")
give_item(id, "weapon_fiveseven")
cs_set_user_bpammo(id, CSW_FIVESEVEN, 100)
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
set_user_health(id, 100);
set_user_armor(id, 100);
}
}
return PLUGIN_HANDLED
}