register_touch( "sametype_class1", "player", "sametype_touch" ); register_touch( "sametype_class2", "player", "sametype_touch" ); register_touch( "sametype_class3", "player", "sametype_touch" ); ... register_touch( "sametype_classN", "player", "sametype_touch" );
register_forward(FM_Touch, "sametype_touch")