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Finding Out When An Entity Hits A Player


  
 
 
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wrecked_
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Join Date: Jan 2010
Location: New York (GMT-5)
Old 02-01-2010 , 18:00   Finding Out When An Entity Hits A Player
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What I'm trying to do at the moment is:

1a) Find a forward of some sort that finds if a player is hit by an entity, a grenade for example. [ I have already searched Nomexus's Nade Modes plugin, but it was like finding the needle in a haystack. ]

1b) Maybe I would use a pre-think for something like this?


2) Finding an example to see what this would be like.

Any help would be appreciated.
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