Code:
#include <amxmodx>
#include <fun>
#include <cstrike>
new PLUGIN[]="Test Script"
new AUTHOR[]="Cronck"
new VERSION[]="1.00"
new iSilentPlayer[32][2]
new iPlayerDamage[32]
new MKeys9 = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9)
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
// Commands
register_concmd("heal", "HealPlayer", 0, "admin_hello")
register_concmd("wcteleport","MovePlayer",0,"Teleport")
register_concmd("silent","SilentPlayer",0,"Silent Run")
register_concmd("money","MoneyPlayer",0,"Give Money")
register_clcmd("say testmenu", "ShowTestMenu")
register_clcmd("testmenu", "ShowTestMenu")
}
public HealPlayer(id)
{
client_print(0, print_chat,"someone was healed!")
set_user_health(id, 225)
}
public MovePlayer(id)
{
new origin[3]
get_user_origin(id,origin,3) // Gets the current location the player is at
origin[2] = origin[2] + 35
set_user_origin(id,origin) // Moves the player to the location stored in origin
}
public SilentPlayer(id)
{
if (iSilentPlayer[id][1] == 1 ) {
set_user_footsteps(id, 0)
iSilentPlayer[id][1] = 0
}
else if (iSilentPlayer[id][1] == 0 ) {
iSilentPlayer[id][1] = 1
set_user_footsteps(id, 1)
}
}
public MoneyPlayer(id)
{
cs_set_user_money(id, 16000, 1)
}
public ShowTestMenu(id)
{
format(MyTestMenu, 1023, "Settings:^n^n1. Heal Yourself^n2. Silent Run/Walk^n3.Get Money^n4. Teleport to mouse point^n^n0. Cancel")
show_menu(id, MKeys9, MyTestMenu)
}
public PerformTestMenu(id, key)
{
if (key == 1)
{
HealPlayer(id)
} else if (key == 2) {
SilentPlayer(id)
} else if (key == 3) {
MoneyPlayer(id)
} else if (key == 4) {
MovePlayer(id)
}
}