Ok, i try with ham_use, and diferent entities, but the problem continues...
PHP Code:
RegisterHam(Ham_Use, "func_button", "ToqueLaCosa")
PHP Code:
public ToqueLaCosa(entity)
{
new classname[32]
entity_get_string(entity, EV_SZ_classname, classname, sizeof classname - 1)
if (equal(classname, "cosa"))
{
client_print(0, print_chat, "Alguien toco la cosa")
}
}
maybe the problem is here?
PHP Code:
public cosa(id)
{
new Float:origin[3]
entity_get_vector(id,EV_VEC_origin,origin)
new ent = create_entity("info_target")
entity_set_origin(ent,origin);
origin[2] += 100.0
entity_set_origin(id,origin)
entity_set_float(ent,EV_FL_takedamage,1.0)
entity_set_float(ent,EV_FL_health,100.0)
entity_set_string(ent,EV_SZ_classname,"cosa");
entity_set_model(ent,"models/a.mdl");
entity_set_int(ent,EV_INT_solid, 2)
entity_set_byte(ent,EV_BYTE_controller1,125);
entity_set_byte(ent,EV_BYTE_controller2,125);
entity_set_byte(ent,EV_BYTE_controller3,125);
entity_set_byte(ent,EV_BYTE_controller4,125);
new Float:maxs[3] = {16.0,16.0,36.0}
new Float:mins[3] = {-16.0,-16.0,-36.0}
entity_set_size(ent,mins,maxs)
entity_set_float(ent,EV_FL_animtime,2.0)
entity_set_float(ent,EV_FL_framerate,1.0)
entity_set_int(ent,EV_INT_sequence,0);
entity_set_float(ent,EV_FL_nextthink,halflife_time() + 0.01)
drop_to_floor(ent)
return 1;
}