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fExplodeAt (OOB)


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v3x
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Join Date: Oct 2004
Location: US
Old 04-19-2005 , 22:24   fExplodeAt (OOB)
Reply With Quote #1

The error: ./include/engine_stocks.inc(262) : error 032: array index out of bounds (variable "fExplodeAt")

My code snippet:
Code:
    new iCurrent = find_ent_by_class(-1,"player") new Float:vOrigin[3] entity_get_vector(iCurrent, EV_VEC_origin, vOrigin) RadiusDamage(vOrigin,1,0)
Help?
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XxAvalanchexX
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Join Date: Oct 2004
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Old 04-19-2005 , 22:43  
Reply With Quote #2

That's certainly quite the odd error, since it's a compile error instead of a run-time error. What does your RadiusDamage function look like in engine_stocks.inc? Try using radius_damage instead, it's technically the same function with the new name.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 04-19-2005 , 23:46  
Reply With Quote #3

I'm using the default engine stocks. And yes, that function gave me no errors, thanks.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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