Thanks and:
PHP Code:
public Dmg_Kill_Player(id, attacker, Float:damage, weaponDescription[])
{
if( is_user_alive(attacker) )
{
new FakeEnt = create_entity("info_target");
entity_set_string( FakeEnt, EV_SZ_classname, weaponDescription)
ExecuteHamB( Ham_TakeDamage, id, FakeEnt, attacker, damage, DMG_GENERIC );
remove_entity(FakeEnt);
}
}
Client's cs 1.6 stucks with this code
EDIT: I used your type Connor, same, client's cs freezes.
Omg why?
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