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HLSDK MessageBegin


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moosewanted
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Join Date: May 2009
Old 01-23-2010 , 20:44   HLSDK MessageBegin
Reply With Quote #1

I wasn't really sure where to post this since it's not to do with amxmodx. I'm trying to find the functions for;
Code:
    void        (*pfnMessageBegin)            (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
    void        (*pfnMessageEnd)            (void);
    void        (*pfnWriteByte)                (int iValue);
    void        (*pfnWriteChar)                (int iValue);
    void        (*pfnWriteShort)            (int iValue);
    void        (*pfnWriteLong)                (int iValue);
    void        (*pfnWriteAngle)            (float flValue);
    void        (*pfnWriteCoord)            (float flValue);
    void        (*pfnWriteString)            (const char *sz);
    void        (*pfnWriteEntity)            (int iValue);
As you can see I have only found the prototypes (in engine/eiface.h). If anyone can help, thanks.
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joropito
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Join Date: Mar 2009
Location: pfnAddToFullPack
Old 01-23-2010 , 21:17   Re: HLSDK MessageBegin
Reply With Quote #2

Quote:
Originally Posted by moosewanted View Post
I wasn't really sure where to post this since it's not to do with amxmodx. I'm trying to find the functions for;
Code:
    void        (*pfnMessageBegin)            (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
    void        (*pfnMessageEnd)            (void);
    void        (*pfnWriteByte)                (int iValue);
    void        (*pfnWriteChar)                (int iValue);
    void        (*pfnWriteShort)            (int iValue);
    void        (*pfnWriteLong)                (int iValue);
    void        (*pfnWriteAngle)            (float flValue);
    void        (*pfnWriteCoord)            (float flValue);
    void        (*pfnWriteString)            (const char *sz);
    void        (*pfnWriteEntity)            (int iValue);
As you can see I have only found the prototypes (in engine/eiface.h). If anyone can help, thanks.
http://www.amxmodx.org/funcwiki.php?...sage&go=search

http://www.amxmodx.org/funcwiki.php?...rite&go=search
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moosewanted
Member
Join Date: May 2009
Old 01-24-2010 , 07:06   Re: HLSDK MessageBegin
Reply With Quote #3

First line. Im looking for the source file in the HLSDK which has those functions.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-24-2010 , 07:48   Re: HLSDK MessageBegin
Reply With Quote #4

There is no public source code for the engine functions. Though, you may find some similar content in the quake1 source code since HL is based on it.
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moosewanted
Member
Join Date: May 2009
Old 01-24-2010 , 08:06   Re: HLSDK MessageBegin
Reply With Quote #5

Ahh okay, thanks
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