Code:
public DoChooseAnimal(id, key)
{
if(key == 0) {
if(PlayerClass[id] == CLASS_DOG) {
client_print(id, print_chat, "[Animal Mod] You are allready a Dog! Choose something else!")
ChooseAnimal(id)
return PLUGIN_HANDLED
}
PlayerClass[id] = CLASS_DOG
client_print(id, print_chat, "[Animal Mod] You are now a Dog!")
precache_model("models/animals/dog.mdl");
}