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[L4D2] Standardized Revamp Structure 1.0 RTW


  
 
 
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dacomb
Senior Member
Join Date: Oct 2009
Old 01-23-2010 , 01:21   Re: [L4D2] Standardized Revamp Structure 1.0 RC2
Reply With Quote #11

Quote:
Originally Posted by GanjaStar View Post
thats normal behavior regardless of the plugin. if you look through the cvars the dircetor monitors survovrs health and spawns medkits accordingly, same with defibs. so one team can find more medkits and/or defibs then the other.


of course, some of the coders might correct me, but i think thats how it works.

well, in this case we needed the kits. I've always been under the impression that item spawning was the same for both teams to give some consistency... penalizing a team while rewarding the other team is BS... however, I've also noticed in game after game that the winning team usually gets more kits than the losing team and inevitably they win more.
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