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No touch/pressure breakables


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Plugin Info:     Modification:   ALL        Category:   General Purpose        Approver:   Exolent[jNr] (178)
BeasT
Senior Member
Join Date: Apr 2007
Location: Lithuania
Old 01-22-2010 , 08:39   No touch/pressure breakables
Reply With Quote #1

Description:

This plugin removes/makes solid breakables which have "Touch" or "Stand on pressure" flags. This plugin could be used on deathrun maps. I always hated dr maps which had these breakables, because it is hard to remeber where they are.

Cvars:

ntpb_mode (default: 2)
  • 0: plugin disabled
  • 1: makes those entities solid
  • 2: removes them
Notes:

Engine module required

Change log:

Code:

1.1:
- Code optimizations
1.0:
- Public release

Attached Files
File Type: sma Get Plugin or Get Source (ntpb.sma - 1327 views - 961 Bytes)

Last edited by BeasT; 04-28-2010 at 08:52. Reason: fix
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Nextra
Veteran Member
Join Date: Apr 2008
Location: Germany
Old 01-22-2010 , 08:54   Re: No touch/pressure breakables
Reply With Quote #2

PHP Code:
public plugin_cfg()
{
    new 
mode get_pcvar_num(cvar_mode)
    
    if(!
mode)
        return
    
    new 
ent = -1flags
    
    
while((ent find_ent_by_class(ent"func_breakable"))) 
    {
        
flags entity_get_int(entEV_INT_spawnflags)
        
        switch(
mode)
        {    
            case 
1// make it solid
            
{
                if(
flags SF_BREAK_PRESSURE)
                    
entity_set_int(entEV_INT_spawnflags, ~SF_BREAK_PRESSURE)
                else if(
flags SF_BREAK_TOUCH)
                    
entity_set_int(entEV_INT_spawnflags, ~SF_BREAK_TOUCH)
            }
            case 
2// remove it
            
{
                if(
flags SF_BREAK_PRESSURE || flags SF_BREAK_TOUCH)
                    
remove_entity(ent)
            }
        }
    }

The cvar won't change.

Good idea otherwise. Could be useful to some.
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BeasT
Senior Member
Join Date: Apr 2007
Location: Lithuania
Old 01-22-2010 , 09:04   Re: No touch/pressure breakables
Reply With Quote #3

Thanks. Fixed.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-22-2010 , 09:33   Re: No touch/pressure breakables
Reply With Quote #4

For safety I would check if entity is valid before. It doesn't hurt. And about the last check, more a user's preference you can do flags & ( SF_BREAK_PRESSURE | SF_BREAK_TOUCH ).
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BeasT
Senior Member
Join Date: Apr 2007
Location: Lithuania
Old 01-22-2010 , 11:14   Re: No touch/pressure breakables
Reply With Quote #5

Thank you for your notes. Updated.
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andrept4
Senior Member
Join Date: Dec 2012
Location: Portugal
Old 09-19-2014 , 15:08   Re: No touch/pressure breakables
Reply With Quote #6

lol why do you think they built a map with that breakeables?
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