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[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported


  
 
 
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Downtown1
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Join Date: Mar 2004
Old 01-21-2010 , 13:02   Re: [EXTENSION] Left 4 Downtown (0.4.5) - L4D2 is here and supported
Reply With Quote #11

Quote:
Originally Posted by AtomicStryker View Post
I have a question on how OnSetCampaignScores works.

Lets say theres 2 Plugins using the forward, my Scores version and DieTeeTasses Scoring System.

He recalculates and CHANGES the forward values. I just read them and save whatever the last forward trigger reported into globals.

Does my Plugin correctly read the values changed by the other Plugin?
Not sure, I've never tried to use forwards with more than one plugin subscribing to it. It's using the standard mechanism for SourceMod forwards, so probably the order the plugins are loaded matters.

Quote:
Originally Posted by bman87 View Post
Well, its happening ONLY when this extension is enabled. As soon as I disable it, no more problems.

Should I suspect a plugin that rely's on this extension?
You're using a ton of plugins that spawn things, chances are one of them doesn't know how to handle more than 4 players per team.
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