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Stepping into the world of CS mods...


  
 
 
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BioHazardousWaste
Senior Member
Join Date: Apr 2005
Location: Ontario, Canada =)
Old 04-16-2005 , 01:39   Stepping into the world of CS mods...
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Hey all

How's it going? First of all, thanx to everyone who's actually doing usefull stuff, such as making AMXMod. So here's my story.... i'm a gr 12 student, computer programming god to be, and casual CS player. So, I got bored and decided well, it's time to start modding CS. So I dug some stuff up, started a dedicated server, downloaded AMX Mod, installed, tested, works fine. Next thing I did, read the Scripting Tutorial. Language is Small, damn, never used that one before. Well it looks close to C++, can't be too hard. So I pulled up the WC3 code and cried. I hate include files with a passion, they make it soo friggin hard to learn a new language. (Functions in different files etc.)

So, this is my long term plan. Have a server running (currently on home pc for testing purposes 24.150.172.213:27015). Write a mod for it, get a good player base, form a clan, and buy an actual server. Let's start at the beginning.. got the test server, now I need to write the code.

If someone will please be my hero and give me a hand, here's what i'm looking for:
a) Any tutorial on the small language, i don't think this is too important because it looks VERY close to C++ so I should be ok
b) A list of things I can do, built in functions, whatever e.x. Change_Player_Health. There's gotta be hundreds of them.
c) Any nicely written and short source code I can study to learn how things work.
d) Any hints, tips, words of advice, things to look out for etc.

As for the type of mod I want to make, i'm not too sure, i've heard lots of ideas; but i'm looking for one that's unique. Just for the hell of it, i'm thinking of having a Martial Arts type of mod to begin with. I probably won't keep this unless people really like it, it will be an exp based mod. Sorta like WC3, but everything changed. Any suggestions, ideas, comments etc. would be appreciated. And thanks in adance.

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