Raised This Month: $ Target: $400
 0% 

[L4D(2)] Ready Up! 0.17.3


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
iNFiNiTeX
Senior Member
Join Date: Dec 2009
Old 01-14-2010 , 06:53   Re: [L4D(2)] Ready Up! 0.17.2
Reply With Quote #11

Because that only disables the ready up portion of the plugin, you would still beable to swap players. Score/Team manager has more functionality for that, and it has a dual function of managing the scores. It also prevents the teams from getting scrambled. In any case, I do not want 2 player swap plugins that use the same command for a basic swap. I know there is a plugin that uses an /away spectate function, but that one only works on survivors. Your plugin carries the only public command which will work despite what team your on. I would do it myself but the coding seems too complex for me, I don't have much experience at scripting.
iNFiNiTeX is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:02.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode