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[TF2] Cart ETA


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Author
Matthias Vance
Senior Member
Join Date: Jan 2009
Plugin ID:
1395
Plugin Version:
1.2
Plugin Category:
General Purpose
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Display cart ETA.
    Old 01-12-2010 , 06:18   [TF2] Cart ETA
    Reply With Quote #1

    Plugin features
    • Display cart ETA (Estimated Time of Arrival).
    Changelog
    • 2010-01-26 (v1.2)
      • [FIX] Timer handle error. (Nothing serious)
      • [FIX] Correctly resets previous speeds now, this fixes the timer not showing.
      • Added support for multi-stage maps.
    • 2010-01-14
      • [FIX] There would be two timers if the round was restarted.
      • [FIX] In a previous upload (not necessarily the previous version) I broke something, it's fixed now.
    • 2010-01-13 (v1.1)
      • Improved the "algorithm".
      • Cleaner code.
    • 2010-01-12 (v1.0)
      • Initial release.
    Plans

    I'm going to add functionality to show ETA between individual capture points.

    Media
    Have fun!

    Kind regards,

    Matthias Vance
    Attached Files
    File Type: sp Get Plugin or Get Source (tf_carteta.sp - 2342 views - 4.8 KB)
    File Type: smx tf_carteta.smx (4.8 KB, 859 views)

    Last edited by Matthias Vance; 06-17-2010 at 16:24.
    Matthias Vance is offline
    Dragonshadow
    BANNED
    Join Date: Jun 2008
    Old 01-12-2010 , 09:21   Re: [TF2] Cart ETA
    Reply With Quote #2

    OH REARRY?!
    Pix?
    Dragonshadow is offline
    Matheus28
    Senior Member
    Join Date: Aug 2009
    Old 01-12-2010 , 15:23   Re: [TF2] Cart ETA
    Reply With Quote #3

    Sounds good
    Matheus28 is offline
    Felycity
    Member
    Join Date: Mar 2009
    Old 01-12-2010 , 19:24   Re: [TF2] Cart ETA
    Reply With Quote #4

    thanks for good plugin.

    i tried this plugin on my server.
    i cannot see ETA when my health low, is that correct?
    i did test it by soldier, i can see ETA at health arround 190~200.

    sorry for my bad english coz im juat a Japanese. ;)

    Last edited by Felycity; 01-12-2010 at 19:26.
    Felycity is offline
    noodleboy347
    AlliedModders Donor
    Join Date: Mar 2009
    Old 01-12-2010 , 20:51   Re: [TF2] Cart ETA
    Reply With Quote #5

    Screenshots please.

    Quote:
    Originally Posted by Felycity View Post
    thanks for good plugin.

    i tried this plugin on my server.
    i cannot see ETA when my health low, is that correct?
    i did test it by soldier, i can see ETA at health arround 190~200.

    sorry for my bad english coz im juat a Japanese. ;)
    That's great english
    noodleboy347 is offline
    DarthNinja
    SourceMod Plugin Approver
    Join Date: Mar 2009
    Location: PreThinkHook()
    Old 01-13-2010 , 01:37   Re: [TF2] Cart ETA
    Reply With Quote #6

    This looks really interesting...
    I want to see some pix
    __________________
    DarthNinja is offline
    Matthias Vance
    Senior Member
    Join Date: Jan 2009
    Old 01-13-2010 , 03:41   Re: [TF2] Cart ETA
    Reply With Quote #7

    You know what, I'm actually setting up a video capture environment, so I can provide videos .. which display way more than just a single screenshot!

    I'm also going to tweak the plugin today, so you can expect a new release later on.

    [Edit]
    Video added, see first post!
    New version uploaded.

    Last edited by Matthias Vance; 01-13-2010 at 11:41.
    Matthias Vance is offline
    Matthias Vance
    Senior Member
    Join Date: Jan 2009
    Old 01-13-2010 , 06:58   Re: [TF2] Cart ETA
    Reply With Quote #8

    Quote:
    Originally Posted by Felycity View Post
    thanks for good plugin.

    i tried this plugin on my server.
    i cannot see ETA when my health low, is that correct?
    i did test it by soldier, i can see ETA at health arround 190~200.

    sorry for my bad english coz im juat a Japanese. ;)
    You're welcome!

    That is unlikely, are there any other HUD messages on your screen? A maximum of 6 messages can be displayed at once.

    I just tested it, and I can't reproduce your issue.

    Kind regards,

    Matthias Vance
    Matthias Vance is offline
    Kevin_b_er
    SourceMod Donor
    Join Date: Feb 2009
    Old 01-24-2010 , 01:21   Re: [TF2] Cart ETA
    Reply With Quote #9

    1. Doesn't handle multiple train watchers
    2. Hooks the start event every map change without removing the old hook, so fires the handler more and more each map change.
    3. Doesn't reset previousProgress correctly, so if it switches to another payload map, the speed will be negative the whole round, resulting in no info.
    4. Really odd an possibly a glitch in my hacking up of the plugin to debug it, but the hud text may not be appearing for people with wide screen monitors.
    5. Something's wrong with the control of the timer, as I got errors from CloseHandler for operating on bad timer handles.
    Working on fixes for this right now, but I wanted to point out what's currently going wrong.

    Last edited by Kevin_b_er; 01-24-2010 at 01:48.
    Kevin_b_er is offline
    Matthias Vance
    Senior Member
    Join Date: Jan 2009
    Old 01-24-2010 , 05:16   Re: [TF2] Cart ETA
    Reply With Quote #10

    Quote:
    Originally Posted by Kevin_b_er View Post
    Doesn't handle multiple train watcher
    This is intentional, or are there maps OTHER than payloadrace with multiple train watchers?

    Quote:
    Originally Posted by Kevin_b_er View Post
    Really odd an possibly a glitch in my hacking up of the plugin to debug it, but the hud text may not be appearing for people with wide screen monitors.
    That's almost impossible, if they can see the normal HUD, they should see the message, because the position is relative. I'm using 2 wide screen monitors myself.

    Quote:
    Originally Posted by Kevin_b_er View Post
    - rest of the list -
    I'll work on it today!
    Matthias Vance is offline
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