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[L4D2] SI Immuned from being killed by shoving (Shove-Lock)


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Cuthbert
Senior Member
Join Date: Nov 2009
Old 01-11-2010 , 13:01   Re: [L4D2] SI Immuned from being killed by shoving (Shove-Lock)
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I think that's a great idea. Survivors that kill special Infected by melee are lazy.
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Big Myke
Senior Member
Join Date: Jan 2009
Location: Grain Belt, USA
Old 01-11-2010 , 16:22   Re: [L4D2] SI Immuned from being killed by shoving (Shove-Lock)
Reply With Quote #2

Quote:
Originally Posted by Cuthbert View Post
I think that's a great idea. Survivors that kill special Infected by melee are lazy.
I agree, I believe my ideas will only tweak survivors' tactics for example, it'll force them to shove a SI once or twice and then the survivor will switch to his primary weapon or even a melee weapon and finish the SI infected off. I find this to be a more of an acceptable tactic rather than shove-locking a smoker until he/she dies. The pluggin will still allow the SI to experience the daze feeling of being shoved that they normally experience.
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 01-21-2010 , 12:58   Re: [L4D2] SI Immuned from being killed by shoving (Shove-Lock)
Reply With Quote #3

Quote:
Originally Posted by Cuthbert View Post
I think that's a great idea. Survivors that kill special Infected by melee are lazy.
Lazy? The only guaranteed way to kill a jockey with full charge next to you is to keep meleeing him, if you stop meleeing him and try to shoot he will instantly pounce you.
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